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Made in se
Hungry Little Ripper




Sweden

Tell me what you think about this zombie farm 1850 list.

HQ

Typhus 230


Troops

zombies 35x 150

zombies 35x 150

zombies 35x 150

zombies 35x 150

zombies 35x 150

zombies 35x 150

Fast Attack

Heldrake 170

Heldrake 170

Heldrake 170


Heavy supprt

obliterators 1x 70

obliterators 1x 70

obliterators 1x 70


Tyranids Blood Angels Black Legion Orcs and Gobblins  
   
Made in gb
Rogue Grot Kannon Gunna





A farm would suggest a capability to produce more zombies.

If my army can kill, or not worry about three obliterator, had a modicum of anti-air then you're basically giving me a load of zombies to slowly whittle my way through, with the only worry being Typhus if he does make it to the front and I don't keep challenging him.

The heldrakes will be tripping over each other and not too effective,

I don't think it is an army that wins games. I think it is one that relies on your opponent panicking and didoing silly things - like rushing to engage you rather than pulling back and shooting.

I can see it doing well in a pruge the alien as you are not fielding many units. If it's all about objective capturing I think you'll be able to hld them but will struggle to physically roll opponents off an objective.

 
   
Made in it
Flashy Flashgitz




CT

Not sure on the stats on zombies, but you could drop a heldrake for a fast attack choice to confuse and tie down til you reach effective range.

Gonna struggle vs tanks tho

I'm a latin bro, so my slampiece cooks me quesadillas.  
   
Made in us
Trustworthy Shas'vre






Too many Zombies. Seriously, you won't be able to deploy and manage moving them around, it will also make moving your Helldrakes a nightmare. I'd keep two large squads ~30 and drop the rest down to ~15strong. Take the Points and add an additional Oblit to each squad, OBLITS NEED TO BE NURGLE. Not the most exciting army, but has the kind of redundancy I tend to enjoy.


40k is 100% Skill +/- 50% Luck

Zagman's 40k Balance Errata 
   
Made in us
Lead-Footed Trukkboy Driver




Dis filfy git wantz ta know?

 Zagman wrote:
Too many Zombies. Seriously, you won't be able to deploy and manage moving them around, it will also make moving your Helldrakes a nightmare.


I play greentide orks. I handle it fine with plenty of room to rush my flyers up.

10k


We Green And Not Very Clean!

"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count if we runs for it we don't die neiher,
Cos we can come back for annuver go,
 
   
Made in us
Trustworthy Shas'vre






 Orkimedezz wrote:
 Zagman wrote:
Too many Zombies. Seriously, you won't be able to deploy and manage moving them around, it will also make moving your Helldrakes a nightmare.


I play greentide orks. I handle it fine with plenty of room to rush my flyers up.


I didn't say it would be impossible, all of my advice stands. You limit your ability to keep your Helldrake on the table, and the Oblits are needed.

40k is 100% Skill +/- 50% Luck

Zagman's 40k Balance Errata 
   
 
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