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![[Post New]](/s/i/i.gif) 2013/10/22 16:36:52
Subject: 1500 point foot slogging draigowing
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Slippery Scout Biker
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Hi,
I am just starting grey knights and have made this fun list.
I do not have many models but will be expanding soon.
Any help or advise for this list will be much appreciated.
Thanks
James
HQ
Draigo
Troops
10 palidins- 2x master crafted hammers 3x swords 3x halberds 1x brotherhood banner 1x warding stave 2x Psycannons (would like 4 but don't have the parts or points for 4)
10 man strike squad- 2x deamon hammers 7x swords
Justicar -halberd
Heavy
2x dreadss withe psybolts and twinliked autocannons
Any help will be great thanks
James
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![[Post New]](/s/i/i.gif) 2013/10/23 06:50:08
Subject: 1500 point foot slogging draigowing
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Slippery Scout Biker
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Please can someone help
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![[Post New]](/s/i/i.gif) 2013/10/23 06:56:48
Subject: 1500 point foot slogging draigowing
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Ladies Love the Vibro-Cannon Operator
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Well, Draigo leading 10 Paladins is fine. They should be able to hold the centre.
However, the role of the GKSS is not quite clear. It should have two psycannons and eventually be combat squadded. Moreover, I'd mount them into a Rhino, or take two five men squads mounted in Psybacks. Without transports, Helldrakes will have a field day.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/10/23 14:19:27
Subject: 1500 point foot slogging draigowing
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Slippery Scout Biker
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OK I will try to post a new list as soon as possible
Thanks
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![[Post New]](/s/i/i.gif) 2013/10/23 15:20:20
Subject: 1500 point foot slogging draigowing
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Shas'ui with Bonding Knife
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What kind of opponents will you be facing. If you are just walking into a store for some random games - you may be in trouble.
In 6th it is very difficult to run a draigowing without some sort of delivery system. If you are going to be playing casual opponents or friends, you'll have some fun - but against a competitive list you will have issues.
You may want to look into the previous suggestion 2x 5 man strike squads in razorbacks. Perhaps even dropping the paladin squad down to a 5 will free up points for a dreadknight and more strike squad members.
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![[Post New]](/s/i/i.gif) 2013/10/23 16:10:38
Subject: 1500 point foot slogging draigowing
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Hurr! Ogryn Bone 'Ead!
WA, USA
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I would recommend getting a Librarian and a Techmarine for the large Paladin unit. The Techmarine is for Rad Grenades, and the Librarian is for psychic buffs. Both will dramatically improve your performance in CC.
As points are tight you may not be able to make these changes within 1,500 points unless you drop the Dreadnoughts. I would recommend adding these two characters if you scale up to 1,750.
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"A wizard who reads a thousand books is powerful. A wizard who memorizes a thousand books is insane." |
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![[Post New]](/s/i/i.gif) 2013/10/24 00:10:35
Subject: 1500 point foot slogging draigowing
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Hardened Veteran Guardsman
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Also a apothecary in the 10 man pally squad will improve their survivability greatly. Drop the mastercrafts and maybe the warding stave.
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-7k
-3k Watch my guys die in the tens per turn!
2k with fancy lava bases!
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![[Post New]](/s/i/i.gif) 2013/10/24 00:23:02
Subject: 1500 point foot slogging draigowing
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Raging Ravener
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I don't know too much about GK, but I'd like to recommend checking out Jy2s battle reports. Specifically this one http://www.dakkadakka.com/dakkaforum/posts/list/547392.page He's a great tactician and can give you some useful tips on how to play them.
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This message was edited 1 time. Last update was at 2013/10/24 00:23:23
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