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That's a solid core for a list, but there are a few places you can save points. Demolitions is really wasted on the meltavets, as you don't want to be close enough to use the demo charge, and the meltabombs are all but useless in a mech list. I'd suggest trying to upgrade 1 of the lemans to a Vanquisher with LC/PC for some long-range AT. Meltas are all well and good, but if you can get popping tanks from T1 then so much the better. It also doubles as a nice anti-TEQ/MEQ/MC unit, it really is great. If you upgrade the Executioner you lose 1 plasma blast but gain an LC and a Vanquisher cannon, if you swap out the LRBT then you lose one pie plate but gain a whole lot more. Either one would be eligible for swapping out. Also, you'd be better off with the extra HB on the Exterminators than the HF. If the HF is in range the tanks are probably write-offs anyway, the HB means you get more firepower and can keep your distance. The sentinels would probably be better as scouts to be honest, as outflanking LC can be deadly. Other than that, though, this list looks good and should hold its own.
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