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Hey Guys and Gals
I am about to undertake the large task of building a full Space Marine Battle Company, in Particular the Ultramarines 2nd (Vanilla much?) I chose them as they would form the core Mechanized and Armour aspect of my army.
1x Command Squad
- Captain Cato Sicurius
- Chaplin w/Plasma Pistol
- Apothocary w/ Bolt Pistol & Chainsword
- Standard Bearer w/bolter
- Veteran Sargent w/plasma pistol & Powerfist
- Vox Operator w/auspex & Bolter
1x landraider w/search light & Pintle Storm Bolter
6x Tactical Squads
6x Rhinos
or
6x Drop Pods
2x 10man Assault Squads
2X 10 man devestator Squads
2x Rhinos
1x 6man Stern Guard Squad w/heavy Flamer or Heavy Bolter
1x razorback w/extra armour, dozer blade & twin-linked las-cannons
1x 5 Man tactical terminator Squad
or
2x 5 man Assault terminator sqaud
2x Stormtalon
1x storm raven
or
1x Storm Eagle
4x Predators w/extra armour & dozer blades (armoured fist)
3x Whirldwinds (never operate armour without artillery)
1x Command rhino
1x Landspeeder w/targeter
2x Stalkers AA tanks
1x Hunter AA tank
ALLIES
Blood Angels
1x Chaplin Lemartes w/jump pack
1x Astorath the Grim
5x Death Company w/jumpapcks
1x Death Company Dreadnaught with magna grappels
1x Storm Raven
2x tactical Squads
2x Rhinos
1x Baal Predator
Dark Angels
1x Sammael w/ Jetbike
3x Landspeeders
1x Landspeeder Vengence
6x Bikes
2 attack bikes
2x Dark Talons
Grey Knights
1x Inquisitor Coteaz
1x 5man Terminator squad
1x Landraider w/ physcannons
2x 6man Grey Knight Sqauds
2x Razorbacks w/ physcannons
1x Dreadknight
1x Venerable dreadnaught w/physcannon
I know the list is VERY basic, but in terms of tactical flexability dose it cover everything? (and yes i know you can only take 1 ally at a time)
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