Apologies for the long post; skipping the explanations will make for a shorter read, obviously, and some of them are pretty obvious.
A couple of questions:
1) Is there enough scoring in this list?
2) Are hurricane bolters worth it on the Stormraven? 12 twin-linked bolter shots is nothing to sneeze at but an alternate way to spend those 30 points might be: a power weapon in the assault squad, and a flamer and combi-flamer in the raven squad. With the techmarine that could be 3 twin-linked (thanks to Salamanders) flamers directed at a unit camping an objective and some added punch for the ASM definitely can't hurt. My only real concern there is that getting the flamer squad in a good position might be difficult and that they could be better off hiding in the raven.
3) How do the Salamander chapter tactics interact with the servo-harness? Is the flamer twin-linked? Can I master-craft the whole harness (it's bought as one piece of wargear afterall) or only individual components eg. one servo arm?
4) Is there enough anti-armour? This new edition is pretty light on heavy armor, but I'm curious whether I have enough to deal with what I might see. A multi-melta attack bike might be a nice addition, but it would mean having to find points elsewhere.
5) Any other comments are appreciated. I'm not looking for a tournament list by any means but I'd like to have a fighting chance against most any enemy.
Again, apologies for the long post and I can edit out the explanations if that proves too annoying to read!
HQ (425)
Chapter Master with master-crafted power fist, bike, artificer armour, shield eternal (245)
Tanks for the bikers until he's close enough to break heads, preferably going after the enemy warlord or dangerous MCs
Chaplain with jump pack and master-crafted crozius (105)
Works as a force multiplier for the ASM, giving them some missing combat punch
Tech Marine with master-crafted servo-harness (75)
Bolsters the terrain in which the scout squad will be camping. Depending on the matchup can give the rhino melta squad some added punch, provide backline protection to the combat squad missile launcher or (most commonly) sit in the Stormraven for repair rolls and to give punch to the Tacticals inside if they choose to disembark
Troops (505)
10 Tactical Marines with plasmagun, master-crafted combi-plasma, missile launcher and rhino (215)
Usually combat squaded into a melta group and a backfield missile team which mans the quad gun
5 Tactical Marines with flamer and 1 master-crafted boltgun (75)
Sit in the Stormraven, allowing it to grab objectives late in the game
5 Scouts with camo cloaks, 4 sniper rifles and 1 master-crafted sniper rifle (70)
Difficult to dislodge backfield scoring, sit in bolstered terrain. In some cases man the quad gun where combat squading the 10 tacs is undesirable
5 Bikers with 2 grav guns and master-crafted combi-grav (145)
MC/heavy infantry hunters and fast scoring
Elites (295)
Dreadnought with twin-linked autocannon and twin-linked lascannon (130)
Sits behind the ADL, providing long-range fire support and capable of tying up large melee blobs
5 Legion of the Damned with meltagun, combi-melta and lascannon (165)
Very reliable deep-striking melta and a nuisance to dislodge, potentially securing linebreaker
Fast Attack (288)
9 Assault Marines with 2 flamers and master-crafted bolt pistol (163)
Provide either backfield protection for my own troops or dislodge the enemy's backfield, depending on the matchup
Stormtalon with skyhammer missiles (125)
Escorts the Stormraven to avoid my reserves coming in piecemeal, and provides excellent firepower for its cost
Heavy Support (230)
Stormraven with assault cannon, multi-melta, hurricane bolters and extra armour (235)
With the techmarine inside, is quite resilient (especially if the quad gun manages to get rid of other fliers before it comes on), and gives incredible firepower against almost any target (albeit at a short range)
Fortifications (100)
Aegis Defence Line with quad gun (100)
Targets fliers and transports, hoping to ensure aerial supremacy before my fliers come on
Total 1848