Switch Theme:

Tankshocking- official rules  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Mounted Kroot Tracker







Read about this in the battle reports, and thought I would bring it up here.

The rules say that a vehicle can tank shock in the movement phase.  It seems to have left out that you can't tankshock units locked in assault from 3rd edition, maybe intentionally?  So, can you tankshock units in an assault?  If the unit breaks, do the combatants get to attempt a sweeping advance during the movement phase?

Second, is Death or Glory absolutely useless unless the entire unit has melta bombs on every model?  The rules state that any model in the way of a tank can attempt a death or glory, not any model from the unit.  Any intelligent player can tankshock in such a way that the vehicle simply clips a single model in the unit that has no weapons capable of damaging it.  However, I've seen a lot of people let any model that is a member of the unit attempt a death or glory (the powerfist sarge, for example), but the rules simply do not allow models that aren't in the way of the vehicle from performing the attempt.  Has anyone else noticed this stipulation?

- Oaka


   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA


Your questions mirror those in the FAQ at the top of the forum. It is a situation not covered in the rules, period.

Second, since a vehicle that is tank shocking may only turn once before making a move (and must otherwise move in a straight line), it really isn't that easy to isolate a single model in the enemy unit to pass over.

But yes, you are correct. Only a model that would be moved out of the way (i.e. in the vehicle's path) may actually attempt Death or Glory.

You've obviously seen some players using a gaming convention or who simply don't know the rules.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Dakka Veteran





If the vehicle is a skimmer, do any hits get downgraded to glancing, assuming the vehicle moved over 6" the previous and is moving over 6" this turn (obviously, as it is tank-shocking)?

Holy thread Necromancy Batman. We just might have a new record. - Jayden63 commenting after someone responds to one of my battlereports from 27 months ago 
   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA


If the vehicle is a skimmer, do any hits get downgraded to glancing, assuming the vehicle moved over 6" the previous and is moving over 6" this turn (obviously, as it is tank-shocking)?



Yep, but it only matters how far the skimmer moved in its "last" movement phase. How far it is moving in this movement phase doesn't technically matter for the skimmer moving fast rule (although, if my opponent agreed, as a convention or house rule I would personally disregard how far the skimmer moved last turn and count how far it was moving this turn in this particular case).


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Widowmaker






Syracuse, NY

Tank shocking an ongoing closecombat would bring up all kinds of uncovered areas. What happens if the enemy fails the morale check? Will they run and give your units a chance to sweep them? Will your units who just swept during the movement phase get a D6 consolidation, and then get to move? What if it's a single enemy engaged in the closecombat and he dies to death or glory?

My point is that while the rules do not explicitly prohibit you from tank shocking a closecombat, they also don't give you any indication of how it would be resolved. It's likely (not certainly, but likely) then that it's a permissive argument - the rules do not permit you to tankshock a closecombat, so you can't.


   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA


My point is that while the rules do not explicitly prohibit you from tank shocking a closecombat, they also don't give you any indication of how it would be resolved. It's likely (not certainly, but likely) then that it's a permissive argument - the rules do not permit you to tankshock a closecombat, so you can't.


Sure they do. They allow you to tankshock any enemy unit. There is your permission.

Therefore the rules need to explicitly forbid a tank to tank shock an enemy unit in close combat for it to be disallowed.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Widowmaker






Syracuse, NY

Again, the necessary rules for handling the situation are missing if it is allowed. While permitted in the sense that it is not prohibited, it is not permitted in the sense that there are no rules in place to resolve the action.

   
Made in us
Master of the Hunt





Angmar

Moz,

This is not the only time this situation can come up. The same questions arise if ordnance scatters into a combat.

The first line under "Sweeping Advance and Consolidation" in the BGB is "When a unit falls back from combat..." Likewise, the first line under the Consolidation Sub-heading is "The victors of a close combat..."

Since the fall back (or depletion of enemy models) would not be caused by the combat, no Sweep or Consolidation happens. So, no problem there. One side of the combat simply stands there and watches while the other side runs away.

"It is by caffeine alone I set my mind in motion.
It is by the seed of Arabica that thoughts acquire speed, the teeth acquire stains, the stains become a warning.
It is by caffeine alone I set my mind in motion."
 
   
Made in us
Dakka Veteran




Correct, there won't be a sweeping advance or consolidation, however this could be an interesting way to force and enemy far enough away for you to rapid fire, or charge them. . .

Ah I finally see a reason to take sensor spines for a devilfish, they would let you tank shock a unit in cover without any issues besides death or glory. . .
   
 
Forum Index » 40K You Make Da Call
Go to: