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Made in gb
Fleshound of Khorne





Ok, here it is. The result of my hard work. I've been play testing, learning, and trying to improve. This is the list I have come up with. feel free to have a look at tell me what you think.

and if anyone is thinking, a full pod list would be better, I have chosen my list this way because I dont really enjoy alpha strikes, games that are decided on turn 1. so here we are....

Space Wolves
1750

HQ
Rune Priest (100pt.) Runic Axe
Rune Priest (120pt.) Runic Axe.Runic Armour

Elites
5x Wolf Guard Pack (150pt.) 5 combi melta, Drop Pod
5x Wolf Guard Pack (150pt.) 5 combi melta, Drop Pod

Troops
5x Grey Hunters Pack (150pt.) Flamer,Razorback, LasPlas
5x Grey Hunters Pack (150pt.) Flamer, Razorback, LasPlas
5x Grey Hunters Pack (150pt.) Flamer, Razorback, LasPlas
5x Grey Hunters Pack (115pt.) Flamer,Drop Pod

Fast attack
2x Land Speeder Squadron (160pt.) 2 Multi-meltas each
3x Thunderwolf Cavalry (150pt.)

Heavy support
5x Long Fangs Pack (115pt.) 4 Missiles
5x Long Fangs Pack (115pt.) 4 Missiles
Vindicator (130pt.) Demolisher Cannon; Storm Bolter(x2) Dozer Blade

The basic idea is the RP with armour goes in a pod, pick a pod lol, to JAWS if he needs to (rip tide etc) The other RP can Prescience or lightning across the board with some fangs

The thunderwolves can follow the vindi for cover, (if there isnt enough on the board) and jump into the same target as the vindi, so its nice and softened up. (or they can jump into whatever troops fall out of something that the deepstriking melta speeders hit)

the Lasplas speaks for itself, anti tank across the board, and the razors are mobile to take the troops where they need to be.

The wolf guard pods land and pop big armour in the opponents face, and the GH pod lands on a lonely objective somewhere (the scouring)

Let me know what you think, ways to improve it? what could be better? what am I missing?

   
Made in gb
Ambitious Space Wolves Initiate




i really like the list, personally i dont use razorbacks as i prefer drop pods but thats just me but the list itself to me looks like it will win a lot of games

Not even the harshest of winter will batter down these walls. 2000pts 1000pts

 
   
Made in us
Revving Ravenwing Biker





Remember with RPs they have to take all SW psychic powers or all BRB - you can't mix and match JOTWW / LL with Prescience

if your taking 5 wolf guard, add in another one to each pack with tda and a cml and attach them to your long fangs (2+ save for them and 2 more missile shots) - and you may want to add in a tda with power axe / sb to the drop pods (just for the 2+ save out front).
I would normally say you need wolf standard on all of your grey hunter squads - but it seems like your just using them for msu scoring.
Not sure how useful the 3 man unit of TWC are going to be in this list .... normally you run a WL kitted + 3 TWC, just using 3 TWC (with no SS's) they are more than likely going to get shot off the board very easily.
I would say drop the TWC and get upgrades or squads or get a second vindicator (vindis are always more scary in 2s or 3s).

Final Thoughts
I'm not sure about your meta but MSU spam is hit or miss in 6th .... I would honestly try to fill the drop pods squad sizes - on the GH pod go x2 meltas or plasma, drop the TWC and get a second vindicator - if you have the points throw TDA WG with CMLs as Long Fang Pack Leaders



   
Made in gb
Fleshound of Khorne





I know RP cannot take space wolf powers and book powers, but he could take space wolf powers, and book powers in another game.

and I cannot take 2 squads of long fangs and 2 vindis. too much heavy support.

I like your ideas about wolf guard missiles, they are very cool. and small units seems to be working ok
   
 
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