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Chapter Master - Burning Blade, Bolter
Master of forge - Thunder Hammer, Combo Grav
Venerable Dreadnought - Power Fist, Heavy Flamer. Twin Link Las
Sternguard x10 -sgt w/ power fist, x4 combi grav, drop pod
Sternguard x9 - sgt w/ power fist, x4 combi grav, drop pod w/ locater beacon
Scout x8 - x8 sniper rifle, camp cloak
Scout x5 - x4 sniper rifle, missile launcher, camo cloak
Tactical Squad x10 - vet sgt w power fist, drop pod
Tactical Squad x10 - vet sgr w power fist, drop pod
Tactical Squad x9 - vet sgt w power fist, drop pod
Assault Squad x10 - vet sgt w power fist combat shield
Assault squad x10 - vet sgt w power fist
Assault squad x5 - vet sgt w power fist
Ironclad dreadnought - power fist w heavy flamwr , seismic hammer w heavy flamer, hunter killer missile, drop pod
Ironclad dreadnought - power first w heavy flamer, seismic gammer w heavy flamer, hunter killer missile, drop pod w deathwind missile launcher
Predator - twin link las, las, storm bolter
Master rides with 9 man tact, chapter master rides with 9 man stern
Any tips or ideas Automatically Appended Next Post: More detail.
Basically the scout squads, venerable dread, and predator sit back for defense. Everything else drops in either drop pod or deep strike. First 4 drop pods will usually be the 2 sternguard squads and 2 tactical squads. Then the third tactixal , two ironclad, and assaults hopefully coming in on turn two. Everything drops together and sweeps through in an almost L shape ambush. Now I do have another option, I could give the 3 drop pods the tacticals have to the 3 assault squads for free, taking away their chance to mishap and still getting the storm bolters from them, and put the 3 squads of tacticals in three rhinos that I have. Would still be the exact same amount of points. Would be more armor around armor. Just an option.
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