Thrall Wizard of Tzeentch
Baltimore, MD
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I'm starting a SoB army, but unlike with my chaos army, I want to get a solid idea of what are some good lists to build towards. This is the second iteration of my top list atm, curious as to what you guys think about it. I'd love to hear some feedback on how too improve it, as well as what you perceive as shortcomings it might have.
Sisters of Our Martyrd Lady + Thadius Locke (1850pts)
Adepta Sororitas (Primary Detachment):
+ HQ +
* Saint Celestine (Warlord)
Ardent Blade, Armor of St. Katherine
+ Troops +
* 3x Battle Sister Squads
(10) Battle Sister, (2) Storm Bolters
* Sister Superior
Bolt Pistol, Combi-Plasma
+ Fast Attack +
* 2x Dominion Squads
(4) Dominion, (4) Meltagun
* Dominion Superior
Bolt Pistol, Boltgun
* Seraphim Squad
(10) Seraphim, (2) Dual Hand Flamers
* Seraphim Superior
Bolt Pistol, Bolt Pistol, Melta Bombs
+ Heavy Support +
* 3x Exorcists
Exorcist Missile Launcher, Searchlight, Smoke Launchers
Inquisitorial Detachment:
+ HQ +
* Ordo Hereticus Inquisitor
(Thadius Locke)
Bolt Pistol, Carapace Armor, Force Sword, Frag, Krak and Psyk-out Grenades, Liber Heresius, (3) Servo Skulls, Psyker (Mastery Level 1)
+ Elites +
* Inquisitorial Henchmen Warband (440pts)
* (3) Crusader
Flak Armor, Power Sword, Storm Shield
* (4) Death Cult Assassin
Flak Armor, Two Power Swords
* (2) Ministorum Priest
Chainsword, Flak Armor, Frag Grenades, Krak Grenades, Laspistol, Rosarius
* Landraider Crusader
Psybolt Ammunition
TACTICS: Celestine travels with the Seraphim allowing both units to get the most out of their 12" jump pack movement. The dominion scout up into melta range along with the Inquisitor's Landraider (assuming he succeeds on a LD test to get scout). Together these four units pressure the enemy for hopefully 2-4 turns. My thoughts are that the threat presented by the LR is the most obvious target, followed by the Seraphim/celestine, and finally the dominion. To ignore any of those units to deal with a different one, however, will result in some form of unit loss for my opponent. The dominion will hopefully be able to take out the biggest threats to the LR, and their by allow the LR and its occupants to wreck some havoc. While the scout units lock my opponents up for the early game, the Battle Sister Squads along with the Exorcists provide supporting fire, before moving to take my back field objectives on turn 5. Granted this entire strategy is intended for multiple objective missions, and I'll have to change it for Kill Points and Relic type missions.
*Note - The inquisitorial henchmen squad would be charging from the LR with 29 attacks (23 of which are ap3) at +1 str, with re-rolls to hit and to wound. They also would have re-rolls on armor and invuln saves while in CC from the priests, which with the crusaders is a 3++ re-rollable.
After some feedback from everyone, this is another list I've considered running
Sisters of Our Martyrd Lady MM Immolator Spam (1850pts)
Adepta Sororitas (Primary Detachment):
+ HQ +
* Saint Celestine (Warlord)
Ardent Blade, Armor of St. Katherine
+ No Category +
* 4x Ministorum Priests
Close-Combat Weapon, Flak Armor, Frag Grenades, Krak Grenades, Laspistol, Rosarius
+ Troops +
* 4x Battle Sister Squads
(4) Battle Sister, Flamer, Heavy Flamer
* Sister Superior
Bolt Pistol, Bolter
* Immolator
Twin-Linked Multi-melta
+ Fast Attack +
* 2x Dominion Squads
(4) Dominion, (4) Meltagun
* Dominion Superior
Bolt Pistol, Boltgun
* Immolator
Twin-Linked Multi-melta
* Seraphim Squad
(7) Seraphim, (2) Dual Hand Flamers
* Seraphim Superior
Bolt Pistol, Bolt Pistol, Melta Bombs
+ Heavy Support +
* 3x Exorcists
Exorcist Missile Launcher, Searchlight, Smoke Launchers
Inquisitorial Detachment:
+ HQ +
* Ordo Hereticus Inquisitor
Bolt Pistol, Carapace Armor, Power Sword, Frag, Krak and Psyk-out Grenades, (3) Servo Skulls
+ Elites +
* Inquisitorial Henchmen Warband
* (5) Acolytes
Flak Armor, (2) Bolter, Laspistol, (3) Plasmaguns
* Valkyrie
Lascannon, Two Hellstrike Missiles
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