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Made in gb
Shas'la with Pulse Carbine





Hi guys. Drawn up a list which has the O'vesa star but also a small farsight bomb for 1500pt games, competitive ones.
Basic premise is for buff commander and O'vesa to join ion riptide and do their thing. Farsight joins 3 man suit squad and deepstrikes for a nice alpha strike. Rest of the suits and the skyrays prowl my backfield/mid table providing support (markerlights) and anti flyer batteries. All criticism welcome. I want to make it as effective as possible at this points level as most of the tournies around here are 1500.

Farsight enclaves

HQ

Farsight 165
Commander team O'vesa 305

ELITES

Riptide with ion, fusion, ewo 195

TROOPS

3 x crisis suits, 2 fusion with tl, 4 x plasma rifle, 3 gun drones 200

2 x crisis suits, 4 x missile pods 106

1 x crisis suit with 2 missile pods 53

1 x crisis suit with 2 missile pods 53

HEAVY SUPPORT

Skyray with bsf 116

Skyray with bsf 116

Tau empire allies

HQ

Commander with C and C node, pen, msss, nwsj. 137

TROOPS

6 x fire warriors. 54

1500 on the nose.

Help refining/taking it apart lol
   
Made in us
Battlewagon Driver with Charged Engine





Philadelphia

Ok, you've got the Ovesastar all mixed up. Unless you are splitting off to contest or assault multiple units in a desperate situation, Farsight shouldn't be separated from the star, you need his I5.

Also, you need a third riptide with HBC/SMS, VT and TL to swap out with the IA tide (which you also need TL on; you paid for it I assume you forgot to mention it). One of the extra riptides needs te talisman. The psychic defense is imperative since the unit isn't fearless.

Vectored retro thrusters are indispensable for the star. Give it to the buffmander. You NEED hit and run (at Farsight's I5) Fleet is nice too.

All your suit teams should be single Man save the obligatory full team. Go missile pods on all of them. They should not be killing things unless they are JSJing back behind LOS, always flirting with their full range. You need them alive! The rest of the list kills.

As for te allied troops, Kroot > Firewarriors.

Rule #1 is Look Cool.  
   
Made in gb
Shas'la with Pulse Carbine





I get what your saying 100% but at 1500 I have to kinda run a poor mans star vrt I forgot so they will defo be going on the buff commander. Yes I did pay for target lock on riptide just forgot to list it. What would you suggest dropping for the talisman and extra riptide without making the list too small?
   
Made in us
Battlewagon Driver with Charged Engine





Philadelphia

How about this:

Farsight
O'Vesa

Riptide: HBC, SMS, VT, TL, ToM- 260
Riptide: IA, TL, EWO- 195

Crisis x3: x3 MP, bonding- 114
Crisis x1: x1 MP, bonding- 38
Crisis x1: x1 MP, bonding- 38
Crisis x1: x1 MP, bonding- 38

Skyray: BSF- 116

Buffmander: CCN, MSS, Iridium, PEN, VRT, Stims- 180

Kroot x10- 50

1499

I gave the Buffmander stims because the essentials left me with 16 points. If you can come up with a better use fair enough, I'm tired lol. But that's what I'd run at 1500.

Rule #1 is Look Cool.  
   
Made in gb
Shas'la with Pulse Carbine





Looks a lot better thank you, the only problem is kroot are 6 pts each so they would be 60 so I need to shave 9 points, possibly the stims on the commander?


Automatically Appended Next Post:
Also the hbc riptide is only 230 so 30 points saved there

This message was edited 1 time. Last update was at 2013/12/10 10:08:00


 
   
Made in us
Battlewagon Driver with Charged Engine





Philadelphia

You're right, I included the cost for the ECPA which I normally throw on but O'Vesa already has it. I don't have my codex in front of me....are you POSITIVE Kroot aren't 5 per?

Rule #1 is Look Cool.  
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah Kroot are 6, 7 with the sniper rounds you probably want on them.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Shas'la with Pulse Carbine





Yeah it's 6 man. I've got the list as you have it apart from the stims on commander, it comes to 1466, any suggestions for the last 34 points?
   
 
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