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2013/12/11 08:50:02
Subject: Pillars of Eternity (Formely Project Eternity)
Having been let down by baldur's gate enhanced editions, i am seriously looking forward to this. I just hope they stick to conventional class mechanics.
The plural of codex is codexes.
2013/12/11 19:06:37
Subject: Pillars of Eternity (Formely Project Eternity)
Its Obsidian. I don't think I could be complaining about one of their products in the slightest.
Hmn, I see they've gone for a realistic colour palette compared to a high contrast one like most games seem to go for. The shadows don't really jump at me, but I suppose I'll have to see how that looks in game, but different doesn't always mean bad. ^^
2013/12/15 14:37:06
Subject: Re:Pillars of Eternity (Formely Project Eternity)
I can't tell from the videos or I might have skipped over it in the 2 interviews, but is it Turn-based like Fallout, Baldurs Gate style, or Diablo-ish?The latter would really turn me off, personally.
This message was edited 1 time. Last update was at 2013/12/17 04:53:10
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2013/12/17 18:51:53
Subject: Pillars of Eternity (Formely Project Eternity)