Myceron wrote:I wanted a list that was different, all I see is riptides, pathfinders and broadsides.
......So you bring a Riptide and SIX Broadsides? Here's something different that can still compete in local type stuff:
Commander: Iridium, PENchip, NSJ, Onager, Burst Cannon x2, Drone Controller, VRT, Gun Drones x2- 189
Ethereal- 50
Firewarriors x12-108
Firewarriors x12-108
Firewarriors x12-108
Firewarriors x12-108
Skyray: Blacksun Filter- 116
Skyray: Blacksun Filter- 116
Secondary Detachment: Farsight Enclaves
Commander: Missile Pods x2, Drone Controller, Target Lock, Marker Drones x2- 152
Crisis x3: Bonding, Burst Cannons x6, Gun Drones x6- 201 (Run with Warlord...imagine this giant unit grabbing the relic! 16
TL BS5 S5, 8 BS5 S5 and another 24 BS3 S5 shots...with monster hunter if you needed, or tank hunter for light armor, or stubborn for objectives...it goes on!)
Crisis x3: Bonding, Fusion x6, Target Locks x2, VRT- 174
Marker Drones x5- 70 (Run with Mark'o)
Total: 1500
It obviously isn't something you want to take to a larger event than your local 16 man
RTT. BUT, it does some hilarious things.
-You've the S5 unit of death....that's scoring....with a Warlord that's VERY hard to kill.
-You've got plenty of
AA with the two Skyrays
-You've got BS5 marker support. Granted, it's 1 unit, but range and
JSJ will keep you alive and you can pick the ONE thing per turn that just. needs. to die.
- You've got the fusion unit in case you run into multi-raider
-Firewarriors and Ethereal to control the middle of the board with your firepower.
And the best part? NO RIPTIDES, PATHFINDERS OF BROADSIDES.