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Da art uv mizd'rekshun. (Orks and Fallen champions) 1850 *test list  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Roarin' Runtherd





Amityville, NY


I usually make very unorthodox lists because it fits my army and style of play. I had an idea regarding an outflanking theme. As my main opponent is Dark Angels, I added the Fallen Angels formation for extra fluff. Again, this is a test list placed here for scrutiny and critique. 'Ere we go!

Da Barun's Outflankaz:

Big Mek w/ Mega Armour, cybork

20 shoota boyz w/ 2 big shootas, Nob(eavy armor, pk)

20 shoota boyz w/2 big shootas, Nob (eavy armor, pk)

20 shoota boyz w/2 big shootas, Nob (eavy armor, BC)

20 shoota boyz w/2 big shootas, Nob (eavy armor, BC)

19 shoota boyz w/ 1 big shoota, Nob (eavy armor)

10 grots, Runtherd

9 Lootaz

5 kommandos w/ 2 burnas, Nob (eavy armor, pk)

5 kommandos + Boss Snikrot w/ 2 burnas

Deffkopta

Deffkopta

Deffkopta w/ KMB

"Orkis" Defense Line

Lord Cypher w/ 6 chosen including Champion (Fallen Angels) 4 plasma, 2 melta

Total points: 1847

The idea is to keep outflanking units in reserve, obviously. Move the boys toward objectives and ambush the enemy's light tanks and whirlwinds with the koptas. One unit of kommandos will try to distract and contest any enemy objectives . The only reason I put the Big Mek is because I needed an HQ, but he will be in Snikrot's unit. Don't know whether to infiltrate Lord Cypher or outflank him. Both may work; the plasma is for larger vehicles. Besides the boyz units how does the rest of this list look? Is it too squishy?

We're da Orks, and we was made ta fight and win - Ghazghkull Thraka 
   
Made in ca
Mutilatin' Mad Dok





The thought of having to move all those models around the table every turn makes me cringe.

Maybe the grots unit should be bigger? Unless you're just planning on bringing them in for a late objective grab. And that big mob of footslogging orks could benefit more from a kustom force field mek than a mega armored one, IMO.
   
Made in us
Roarin' Runtherd





Amityville, NY

Jambles wrote:
The thought of having to move all those models around the table every turn makes me cringe.

Maybe the grots unit should be bigger? Unless you're just planning on bringing them in for a late objective grab. And that big mob of footslogging orks could benefit more from a kustom force field mek than a mega armored one, IMO.



Thank you for your response. A KFF does make more sense

We're da Orks, and we was made ta fight and win - Ghazghkull Thraka 
   
 
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