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![[Post New]](/s/i/i.gif) 2014/01/18 09:58:44
Subject: 1500 Chaos Space Marine
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Sacrifice to the Dark Gods
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I got the Black Legion supplement finally, after reading through it I was disappointed. Fluff was alright to read through but Iv no desire for running chosen or do I wish to take Abaddon. I do enjoy the Black Legion and will be painting my army accordingly, Iv played a few 500 pt games at my local gaming store and have decided to try out the 1500 games. Before the holidays I had made a list, after the feed back Iv received this is what Iv come up with.
Chaos Lord
-MoK
-Chaos Bike
-Votlw
-Axe of Blind Fury
-Sigil of corruption
Chaos Bikers x5
-Champion with Melta Bombs
Chaos Space Marines x10
-Plasma Gun x2
-Champion with Melta bomb
-Rhino with Havoc Launcher
Chaos Space Marine x10
-Plasma Gunx x2
-Champion with Melt Bomb
-Rhino with Havoc Launcher
Chaos Space Marine x10
-Close Combat Weapons
-Flamer x2
-Champion with Melta Bomb
-Rhino with Havoc Launcher
Chaos Terminators x5
-Combi-Plasma x5
Havoc Marines x8
-Autocannon x4
-Icon of Vengeance
Aegis Defense Line
-Quad Gun
Chaos Predator
-Side Lascannon
-Stock Autocannon
Total = 1497 pts
The plan for my Havocs is to sit in the back/objectives while working the Aegis Defense line. Champion working the Quad gun. Plasma Squads move to engage enemy/ Objectives while Melee marines engages the enemies heavy hitters and try to save my chaos lord as he goes hunting. Predator provides support for either group along with the Havocs. Terminators Deep strike, tear up the nearest unit. I wanted to run alot of cheaper unmarked groups, with Havoc support. Though I might switch out the CC Marines for another Plasma group. So far I only have one plasma group built and painted so I haven't wasted any money on the rest, appreciate any feedback.
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![[Post New]](/s/i/i.gif) 2014/01/18 10:31:48
Subject: 1500 Chaos Space Marine
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Sneaky Sniper Drone
South East England
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Drop the additional numbers from the havoc squad, and make another squad just like it. Drop the predator, it's not as useful as you'd think. Drop the bikes too, and put a squad of 5 Spawn in. Give the lord a Juggernaught, it's just beautiful.
EDIT: The havoc launchers have to go, they are almost useless. Either keep the Rhinos bare, or give them dozer blades.
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This message was edited 1 time. Last update was at 2014/01/18 10:33:17
When light no longer rose to kiss me,
I swore to tear Heaven asunder
As flights of fallen angels wished me
Godspeed on the Devil's Thunder |
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![[Post New]](/s/i/i.gif) 2014/01/18 19:28:34
Subject: 1500 Chaos Space Marine
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Chaos Space Marine dedicated to Slaanesh
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Havoc launchers aren't bad. They have 4 feet of range, are twin-linked and can be taken on nearly any vehicle in the CSM codex. You just need to synergize the unit that's taking them for maximum efficiency. Instead of giving them to just anyone, put them on a Rhino carrying a squad with a Missile Launcher. I regularly run 2 Rhinos with 2 Havoc Launchers each transporting 10 man squads of Noise Marines with Blastmasters. I get the most out of my small blasts by condensing them to a couple squads rather than spreading them throughout my army. Not everyone will agree with this method, but people will also tell you not to bring Rhinos. Just because a model/weapon isn't OP doesn't mean it's useless.
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This message was edited 1 time. Last update was at 2014/01/18 19:37:18
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![[Post New]](/s/i/i.gif) 2014/01/18 21:17:55
Subject: Re:1500 Chaos Space Marine
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Been Around the Block
Stockholm
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I would consider swapping out the plasmas in one of the CSM squads for Meltas to get some more anti-armor. Relying on just the Pred/Melta bombs is not enough imo.
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Chaos: 6000pts
Death Korps of Krieg: 2500pts
Starting up a paintblog to keep track of my different hobby projects!
http://www.dakkadakka.com/dakkaforum/posts/list/605993.page |
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![[Post New]](/s/i/i.gif) 2014/01/18 21:18:12
Subject: Re:1500 Chaos Space Marine
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Lesser Daemon of Chaos
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I would drop the Havoc Launchers from 2 of the 3 Rhinos. Keep the Rhino with the Havoc Launcher guarding a home plate objective while the other two rush up. If you're using your Havoc Launcher, you're only moving 6" so you're not getting your Troops squads to the objectives. If they get stranded in your deployment zone because the Rhino got popped (and a strong gust of ass-wind can pop a Rhino) then you are SOL.
I'm not a fan of the Termies either. Chaos termicides are overpriced and under-perform unless you put an icon on them, and if you're doing that they are even MORE grossly overpriced. Drop the Termies in favour of a Heldrake. I'm betting the Heldrake will make it's points back and then some, and I doubt the Termies could do the same.
Just my 2ยข
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In the embrace of great Chaos, I am no longer afraid, for with its power and favor, I shall become the embodiment of that which I once most feared.....Death
Chaos Space Marines: W50, L23, D17
Warriors of Chaos: W15, L2, D0
CSM 6th Edition: W19, L6, D3
CSM 7th Edition: W17, L2, D2
Kill Team: W2, L0, D0 |
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