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Made in gb
Furious Fire Dragon




Peterborough, England.

I'm entering Schools League in March and the tournament is a 600 Point tournament, I want this list to be as competitive as possible. This is a list I have written up, I just want to know what people think and how it could be improved?

HQ:
Hive Tyrant /w Wings, 2x Twin-linked Devourers and Toxin Sacs 240

Troops:
30 Termagants /w 30 Spine Fists 120

Tervigon 195

Elites:
Venomthrope 45

Total: 600

   
Made in au
Towering Hierophant Bio-Titan





Actually looks pretty solid, you have tanky synapse and Flyrant. To be honest this is one of two exact lists I would consider running, after dropping the tyrant's TS which should-be/is absolutely useless, for a thorax swarm on the Tervigon which has the *potential* to make its points back 5 times over, and Fleshborers over spinefists. Its the difference between better hit rolls and better wound rolls which probably evens out somewhat, but at S4 you at least have the potential to wound some of the tougher stuff you might encounter.

At 600 points the other list I'd consider but using a fair few different models to the ones you mentioned, is :

1x Tyranid Prime 125 pts
2x Dakkafex 300 pts
10x Termagant 40 pts
10x Termagant 40 pts
1x Venomthrope 45 pts


Spend the remainder 50 pts on upgrades for the prime or another Gant screen, dual regen on the Fex's, or whatever you feel you need the most

You have unshakable synapse with the Dakkafex + Prime combo, Termagant Screens for your fex's to claim a +3 cover save with the Veno's, twice as many Brainleech Devourer shots, and anything tough will get hammered into the ground by the Fex's, quite literally. I expect there will be lists with people putting all their points behind dual Riptides, this should play well against it. I feel like in this list the Synergy is a bit higher and the list has a bit more power behind it, and a bit harder to break (you will REALLY feel the loss of either the Tervigon or the Flyrant in the first list). At lower point levels they hopefully won't drop a +3 cover Carnifex in a turn, move him to the back and soak up wounds with the other one. Regen will make them tough son's of b?'s

Means throwing away a T6 W6 scorer though. Weigh up which ever one you prefer. I personally would do the second list if it matters to you, but if you don't have the models your list is really solid.

This message was edited 2 times. Last update was at 2014/01/18 17:03:57


P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in gb
Furious Fire Dragon




Peterborough, England.

First off, thanks for the complements, I greatly appreciate it
Secondly, I'm just going to reply to some of your responses with my first list: I thought Toxin Sacs applied to range weapons, My apologies. Must have read it wrong somewhere. For the debate of Spinefists or fleshborers, I did some Math hammer and I worked out that if you have 60 gants Spinefists hit 45 times and then wound 22.5 times against GEQ and 15 Times against MEQ. Where a s Fleshborers hit 30 times and wound 20 Times against GEQ and 15 Times against MEQ so statistically Spinefists are better.
Then onto your suggested list. It does look very good. so the tactic is just everything just walks across the board getting in the face and shooting on the way up? The one thing I was wondering is what stops them killing to venomthrope? Is the re a way to completely block line of sight to it? I'm not sure as I don't have the models to hand at the minute :/ Thanks alot for your reply. Can't wait to hear back!

   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Wow, love the list in the OP, that's a scary 600 points

Only real question, imo, is whether to keep the toxin sacs on the tyrant, and whether you'd rather have a Zoanthrope or Venomthrope.
   
Made in au
Towering Hierophant Bio-Titan





Yes, both list's should be able to block LoS to the Venomthrope, tucking him behind a Tervigon will do it, hiding him behind 2 Carnifexi will completely ensure it.At best even if something draws out to the side and gets vision, its shoot against a +3 cover save venom. You really can't go too far wrong with the Venomthrope - assuming they do pop out your Venom while in cover, it probably either took a middling volume of shooting or a cover ignoring shot to do so, both of which could have been aimed at the Carnifex or Flyrant and is quite relevant volume of fire at 600 point. @ 45 points for the single Venomthrope this is good news, yes he is a bit more costly at this level than at higher points, but it still well worth it for a Venom he's guaranteed to take some effort to kill and while he's on the board makes everything else take more effort to kill as well.

While I agree with RiTides about questioning the Toxin Sacs, I must point out that both lists already have amazing Synapse cores, I would have to say Venomthrope is the right choice over Zoanthrope both times. He is a force multiplier, and the multiple is quite large, and dirt cheap. I wouldn't take either list without at least one, the first one protects your Flyrant turn 1 while in glide mode, because even though he's less likely to die turn 1 at this level, absolutely EVERY wound is going to count on him, and after that the Venom helps carry your troop focused list + it's synapse up the board with large survivability bonuses. And for the Fex list the venomthrope is going to be much harder to kill due to even better LoS deny and the fact that you can walk the Prime a step back to him for more wounds if he's being (or about to be) focused, but really the only thing thats going to be getting shot at each turn is your Carnifex deathstar , the Venom takes off 2 out of every 3 shots that can actually pierce it's armor. Factor in regen and they will probably all live the entire game, it will be a real 500 point brick. Veno also helps stops your opponent denying the Fex's charge bonus by assaulting them first, because any assault on them has to go through cover (even if they are out in flat, open ground) and that means striking last vs 2 fex's if no frags, as well as forcing a dangerous terrain test first.


Automatically Appended Next Post:
Also as far as the Mathhammer on the termagants, you may be on the money I can't fault those numbers. and I imagine you will encounter far more GEQ than T5 so probably not a bad call on the Spinefists.

This message was edited 13 times. Last update was at 2014/01/18 17:38:07


P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in gb
Furious Fire Dragon




Peterborough, England.

I'll have to test both lists because I'm struggling to decide between the two. I'll definitely take out the toxin glands. Replace them with thorax swarm on the tervigons. And yes, venomthropes give so much to both lists it would be silly not to use them. So I'm thinking I'll be testing both lists and decide which way I will go. I am liking the sound of the Fex/Prime Deathstar, so I might go with that but not sure yet! Thanks a lot for the help guys, It will definitely require a lot of thought.

   
 
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