Me and a buddy are starting new pre heresy armies but want to use them in regular
40k. I know it's not the most competative list ever but it's 6 av13 vehicles with it will not die. That's got to be hard to shift unless you're taudar. I know it's a bit repetitive but why just have one of something when I can have 2
HQ
Master of the forge - 120pts
Conversion Beamer, combi plasma
ELITES
Mortis dread - 190pts
2 twin linked lass cannons
Mortis dread - 190pts
2 twin linked lass cannons
Ironclad - 180pts
2 heavy flamers, drop pod
TROOPS
5 man tactical - 115pts
Heavy Bolter, rhino
5 man tactical - 115pts
Heavy Bolter, rhino
8 man tactical - 167pts
Combi melta, melta, drop pod
HEAVY SUPPORT
Ironclad - 180pts
2 heavy flamers, drop pod
Predator - 95pts
Heavy bolters
Predator - 95pts
Heavy bolters
Ageis defence line
Total: 1497
So that's it lots of armour not very many troops. It fits the iron hands theme and the fluff behind my chapter. They're the remains on a sons of horus resistance trapped on a forgeworld. I know the lack of troops is bad and in 6th 4 troops is kinda mandatory. Any comments are most welcome. I'd also like to thank the guy that made this painting guide definitely a good one for sons of horus players
http://www.heresy-online.net/forums/showthread.php?t=120433