Grey Templar wrote: And welcome to the Iron Kingdoms. Here is your complimentary Menofix and Crusader plushie. Or if you like we also have the Feora body pillow, only $19.99!
Man, how come no one told me about the Feora dakimura?
As also Grey Templar said, get the Choir and Vassals of Menoth. This is not a suggestion, it is pretty much almost a requirement if you are going to play Menoth. Units, as Grey Templar said before, get one of the main ones to start with and their respective
UA, although here is a rundown of each unit:
Exemplar Errants: Versatile Tarpit unit that is good in both ranged and melee, as well as holding Zones and Objectives. You can also choose who dies in the unit (expect under some effects), and their
UA gives them Pathfinder and Quick Work, making them much more mobile and threating.
Temple Flameguard: Another staple Tarpit unit for Menoth, although a bit cheaper over the Errants. A little faster than Errants, but not as mobile, but they make up for this with by having Shield Wall, and with their
UA and their Minifeat 'Iron Zeal' and Defender's ward from pKreoss or pSeverius, they can potentially go up to
ARM 23.
Zealots: A flanking/Jamming unit, and not great statwise than the two above. However, the thing that makes these crazed fanatics shine is the Fire Bomb (a little AOE with short range that can potentially clear out something) and their
UA's Minifeat, Greater Destiny, which means you cannot be damaged and kill unless it is a spell or feat (or just feat if you put up warding). They can be nasty when pKreoss can get mileage out of his feat and can be really scary with pSeverius under eye of Menoth,
Another mention of solos you might like that go along with them is the Covenant of Menoth and Rhupert Carvolo, which provide great synergy as well in terms of making them more of a Tarpit/Jamming unit.