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Hello, I've finally decided to do comback in WH 40k, it's been I think 4-6 years since I've played...
So alot of new rules and flyers have come to the game. I'd like your feedback on my Ultramarine Successor chapter Howl Griffons army.
HQ:
Librarian
- Space marine bike
- Pysker lvl 2
- Storm Shield
120 pts
Command Squad: (Joins Lib obviously)
- Space Marines bikes
- Company Champ
- Apothecary
- 1x Storm Shield
- 2x Meltabombs
185 pts
Troops: (Yes I decided to skip elites choices, Correct my mistakes :p)
Tactical Squad: (+5 Marines)
- Flamer
- Heavy Flamer
Transport: Rhino (included pts)
190 pts
(Sidenote: Im really corius about your opinions on this squad. Im not sure what to think myself.)
Scout Squad:
- 2x Sniper Rifles
- Heavy Bolter
- Telion
115 pts
Fast Attack:
Assault Squad: +5 Marines
- Sergeant
- 1x Melta bombs
185 pts
Land Speeder Storm
- Multi Melta
55 pts
Heavy Support:
Whirlwind
65 pts
Fortification:
Agies of the defence line:
- Icarus Lascannon
85 pts
Now, This list is honestly quite based on what I want to paint, always loved the painting and experimential part of warhammer. So the actually strategy of the game comes second for me. But anyway I still want a playable enjoyable army.
My idea behind my army is to have Telion manning the Icarus lascannon and taking care of flyers etc, having my tactical squad to go capture objectives...
The Land Speeder storm is there as a backup to help the scout squad to relocate if needed.
So what am I missing? What would you add or change?
My knowledge of actually playing is pretty slim, any feedback is welcome!
Thanks in advance!
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