Hey dakka!
Some friends and I have made an
rpg system, to tailor specifically to modern high crime. It is nameless at the moment, but basically there are about 50 criminal and about 80 non criminal careers. Each player picks a former career, and a current career. They then pick 2 virtues 3 vices, and a list of 5 contacts.
Its a percentile system with difficulties. So for example, a car hacker would get something like +20% lock picking, +30% hotwiring... then the gm sets a difficulty of 30,50,70,90, or 110. If you reach or beat the assigned difficulty, you succeed.
Now that you know a bit about the system, I'm going to tell you about the players.
We have: a professional computer hacker, a former businessman turned gangster (solo), and a fence who works at a car dealership.
So what would be some fun campaign ideas to toss around for this group? I think they could build up to a bank heist some how.... but the process of getting there is kind of hard to see.
What type of criminal activity would appeal to a low level criminal, a high profile hacker, and a fence?
Let me know!
give me some good ideas dakka
Thanks
Austin