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Imperial guard 2000 / Getting destroyed by Nids believe it or not...  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Guard Heavy Weapon Crewman





So I keep getting smoked by this new Nid codex, which is strange seeing that it was the other way around last codex. WHAT AM I DOING WRONG?!?! D:

HQ: Company Command Squad w/ las-cannon, vox, reg standard

Troop: Platoon Command Squad w/ x3 plasma guns, vox
Infantry Squad w/ flamer, auto cannon, vox
Infantry Squad w/ flamer, auto cannon, vox
Infantry Squad w/ flamer, auto cannon, vox
Infantry Squad w/ flamer, auto cannon, vox
Infantry Squad w/ flamer, auto cannon, vox
Commisar
Heavy Weapon Squad w/ Mortars
Heavy Weapon Squad w/ Mortars
Heavy Weapon Squad w/ Lascannons

Troop: Veterans w/ carapace, x3 plasma guns, plasma pistols

Heavy Support: Lemen Russ Battle Tank

Heavy Support: Basilisk

Heavy Support: Basilisk

Fast Attack: Vendetta

Fast Attack: x3 Scout Sentinals

Elite: Marbo

Aegis w/ Quad

This message was edited 1 time. Last update was at 2014/02/01 04:36:17


 
   
Made in fi
Longtime Dakkanaut




Could you elaborate a bit? What kills you? What does the opponent have?
   
Made in us
Stealthy Dark Angels Scout with Shotgun



Allentown PA

For one I would drop the vox, there not really worth the points. Second, take your veterans, and give them the heavy flamers and flamer, stick them in a chimera with a heavy flamer, and that will roast a lot of nids. If your finding its the monstrous creatures giving you trouble run 2 to 3 vendettas, they are insanely good at killing monstrous creatures. Also I would ditch the banner on your command squad, the imperial guard banner is not that strong.

Also Manticors are very good against nids as well.

I hope that helps
   
Made in gb
Dakka Veteran





Drop the Vox, you have 3 orders max anyway. Plus they aint all that.
Drop the standard. Take 4 flamers in the PCS put them in the Vendetta drop them on a objective and roast some bugs. Same the Chimera take Flamers instead of plasmas and go roast the horde.
On your Infantry squads take Lascannons, if you use all those flamers i suggested then you should have around 8 lascannons including the twinlinked Vendetta ones. Which is more than enough for MCS
Im not that fond of artillery although its one of IGS strongest points. Id take a hellhound instead but thats just preference.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, you need mobility against Nids. A stationary army will have trouble vs. a fast moving army. I'd consider Chimerae and Vendettas (which you already have) for this.

Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Judgemental Grey Knight Justicar





New Orleans

Also HellHounds and the Chem flamer one does really well vs Nids.

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Made in us
Longtime Dakkanaut




United States of America

Take 2 helhounds drop 4/5 of the voxs blob together with the commissar, change basilisks to colossus for the S6 AP3 ignore cover, change LRBT to a punisher with pask and take 3 HBs on it for tons of shots at BS4. Drop sentinels.

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