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![[Post New]](/s/i/i.gif) 2014/02/01 04:31:33
Subject: Imperial guard 2000 / Getting destroyed by Nids believe it or not...
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Guard Heavy Weapon Crewman
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So I keep getting smoked by this new Nid codex, which is strange seeing that it was the other way around last codex. WHAT AM I DOING WRONG?!?! D:
HQ: Company Command Squad w/ las-cannon, vox, reg standard
Troop: Platoon Command Squad w/ x3 plasma guns, vox
Infantry Squad w/ flamer, auto cannon, vox
Infantry Squad w/ flamer, auto cannon, vox
Infantry Squad w/ flamer, auto cannon, vox
Infantry Squad w/ flamer, auto cannon, vox
Infantry Squad w/ flamer, auto cannon, vox
Commisar
Heavy Weapon Squad w/ Mortars
Heavy Weapon Squad w/ Mortars
Heavy Weapon Squad w/ Lascannons
Troop: Veterans w/ carapace, x3 plasma guns, plasma pistols
Heavy Support: Lemen Russ Battle Tank
Heavy Support: Basilisk
Heavy Support: Basilisk
Fast Attack: Vendetta
Fast Attack: x3 Scout Sentinals
Elite: Marbo
Aegis w/ Quad
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This message was edited 1 time. Last update was at 2014/02/01 04:36:17
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![[Post New]](/s/i/i.gif) 2014/02/01 16:51:46
Subject: Imperial guard 2000 / Getting destroyed by Nids believe it or not...
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Longtime Dakkanaut
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Could you elaborate a bit? What kills you? What does the opponent have?
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![[Post New]](/s/i/i.gif) 2014/02/01 17:23:06
Subject: Re:Imperial guard 2000 / Getting destroyed by Nids believe it or not...
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Stealthy Dark Angels Scout with Shotgun
Allentown PA
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For one I would drop the vox, there not really worth the points. Second, take your veterans, and give them the heavy flamers and flamer, stick them in a chimera with a heavy flamer, and that will roast a lot of nids. If your finding its the monstrous creatures giving you trouble run 2 to 3 vendettas, they are insanely good at killing monstrous creatures. Also I would ditch the banner on your command squad, the imperial guard banner is not that strong.
Also Manticors are very good against nids as well.
I hope that helps
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![[Post New]](/s/i/i.gif) 2014/02/01 18:14:54
Subject: Re:Imperial guard 2000 / Getting destroyed by Nids believe it or not...
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Dakka Veteran
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Drop the Vox, you have 3 orders max anyway. Plus they aint all that.
Drop the standard. Take 4 flamers in the PCS put them in the Vendetta drop them on a objective and roast some bugs. Same the Chimera take Flamers instead of plasmas and go roast the horde.
On your Infantry squads take Lascannons, if you use all those flamers i suggested then you should have around 8 lascannons including the twinlinked Vendetta ones. Which is more than enough for MCS
Im not that fond of artillery although its one of IGS strongest points. Id take a hellhound instead but thats just preference.
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![[Post New]](/s/i/i.gif) 2014/02/01 19:07:16
Subject: Imperial guard 2000 / Getting destroyed by Nids believe it or not...
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Ladies Love the Vibro-Cannon Operator
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Well, you need mobility against Nids. A stationary army will have trouble vs. a fast moving army. I'd consider Chimerae and Vendettas (which you already have) for this.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2014/02/02 09:40:16
Subject: Imperial guard 2000 / Getting destroyed by Nids believe it or not...
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Judgemental Grey Knight Justicar
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Also HellHounds and the Chem flamer one does really well vs Nids.
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![[Post New]](/s/i/i.gif) 2014/02/02 23:08:41
Subject: Imperial guard 2000 / Getting destroyed by Nids believe it or not...
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Longtime Dakkanaut
United States of America
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Take 2 helhounds drop 4/5 of the voxs blob together with the commissar, change basilisks to colossus for the S6 AP3 ignore cover, change LRBT to a punisher with pask and take 3 HBs on it for tons of shots at BS4. Drop sentinels.
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