changerofways wrote:Plague Marines need rhinos.
Id be very scared of Karanak and his flesh hounds as a thousand sons general.
Id drop the terminators. Termicide doesnt seem to actually work too often, but you're not even equipping them for that it seems. In my opinion you also have too many units off the board. Drop the termies for rhinos and more flesh hounds.
Thank you. I actually think Rhinos would be helpful, especially with havoc launchers. Here is the edited list:
CSM (Primary)
HQ
Lord, Bike,
MoN,
LC PF, AoDG – 155
Troops
7 Plague Marine, 2 plasma - Rhino,
HL (245)
7 Plague Marine, 2 plasma - Rhino,
HL (245)
7 Plague Marine, 2 flamer - Rhino,
HL (225)
Fast
5 Chaos Spawn,
MoN – 180
1 Heldrake, baleflamer – 170
1 Heldrake, baleflamer – 170
Heavy
1 Obliterator
MoN - 76
1 Obliterator
MoN - 76
1 Obliterator
MoN - 76
Daemon (Allied Detachment)
Hq
Karanak – 120
Troops
10 Bloodletters of Khorne – 100
Fast
10 Flesh Hounds - 160
Total = 1998
I think I'll try this with havoc launchers, and without out. Without, I will just add the points to the flesh hounds.
What do you think about dropping theBloodletters for Nurglings? I can infiltrate them to get them up the board, and they would serve as a good meat shield at 3 wounds for 15 points a piece. If I did this, I could pick up some extra points for more hounds.