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![[Post New]](/s/i/i.gif) 2014/02/04 18:58:43
Subject: 2000 Point Tau List
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Human Auxiliary to the Empire
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This is my favorite 2000 point list. It has versatility, but I mainly go for overwhelming firepower. If you see anything that needs fine tuning or a major weakness, please feel free to respond with your suggestions.
HQ:
1 Commander Farsight
Troops:
6 Squads of 12 Fire Warriors with Pulse Rifles
Fast Attack:
1 Squad of Pathfinders with 7 Pulse Carbines, 2 Rail Rifles, and 1 Ion Rifle
1 Squad of 2 Piranhas with Fusion Blasters
1 Squad of 1 Piranha with Burst Cannon
Heavy Support:
2 Hammerheads with Rail Gun with Submunitions
1 Squad of 3 Broadsides with Twin-Linked Heavy Rail Rifles
Terrain:
Aegis Defense Line
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~3000 Points of Farsight Enclave
~4000 Points of "Looters of Nurgle"
~2000 Points of Raven Guard |
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![[Post New]](/s/i/i.gif) 2014/02/05 17:07:20
Subject: 2000 Point Tau List
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Executing Exarch
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Farsight seems out of place in this list. You have a heavy gunline with a few piranhas, but no crisis suits. If O'Shova goes in alone, he will be gunned down. Joined to the broadsides, he is wasted. You either need to drop him for another HQ, or get some support suits.
Not saying you need a full seven bodyguards, but maybe a crisis team to deep strike in with and cause havoc. You could take double fusion blasters and have them instead of the piranha squad.
I would add an ethereal for your gunline. With 72 warriors, 10 pathfinders and a broadside team you need the morale boost. 6+ FNP also comes in handy, as well as storm of fire should anything get close.
10 pathfinders would be better off as 2 squads of 5. The rifles are generally subpar to markerlights. You rarely need more dakka, but you could almost always use more markerlights.
Hammerheads are OK, but a bit one shot with the rail cannon. I usually run longstrike in my railhead, but if I go without I take ionheads. One of each is also good. A skyray might be a good choice as you have zero AA ability, and it would provide markerlight support. I always take disruption pods on heavy tanks, and sensor spines if points allow.
Most people take missile pods over heavy rail rifles, but the rifle has use. Make sure to capitalize on the range and Ap1. Missiles are better for glancing to death, but if a rifle pins a tank, it has a better chance to blow it up.
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The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden |
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![[Post New]](/s/i/i.gif) 2014/02/05 23:16:06
Subject: Re:2000 Point Tau List
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Guardsman with Flashlight
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If I were you I would drop the piranhas for more pathfinders as your list is very infantry heavy (3 groups of as many pathfinders with Markerlights only) also what are you gonna do if your against someone with flyers (get a quad gun if you can) and have you considered a bodyguard team for farsight as well?
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"In life, war. In death, peace. In life, shame. In death, atonement." |
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![[Post New]](/s/i/i.gif) 2014/02/07 19:49:20
Subject: 2000 Point Tau List
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Human Auxiliary to the Empire
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I have a new list. The piranhas are still in, but as one squad. I also have a new squad of pathfinders. I have replaced one of the Hammerheads rail guns with an ion cannon, and replaced another Hammerhead with a Sky Ray Missile Defense System. I have taken out Farsight and put in an Ethereal. I also added 1 gun drone for each Fire Warrior squad, and replaced a shas'ui with a shas'vre for each.
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~3000 Points of Farsight Enclave
~4000 Points of "Looters of Nurgle"
~2000 Points of Raven Guard |
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![[Post New]](/s/i/i.gif) 2014/02/07 20:09:25
Subject: 2000 Point Tau List
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Focused Fire Warrior
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With your new list how can you deal with a landraider?
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1500pt O'Vesa Star W: 27 D: 2 L: 1
The challenge: in a 1500pt game I will play 900pt + D6x100 pts, if I roll a 6 I reroll and -100 to that second number (down to 1000pt minimum)
W:6 D:0 L:1 |
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