pics at
http://sining83.blogspot.com/2014/02/pandemonium-wmh-team-tournament-16th.html
Team lists can also be found there
So latest Team Tournament took place recently. While it didn't have as big of a turnout as the last one, it still had a fairly sized turnout for our local community, having 12 people coming down, resulting in 4 teams of 3. The Captains of each team were the people who were chosen 1st in the last tournament, and then they each had a chance to pick one player before the chance went onto the next Captain.
Some players ended up switching factions between the last team tournament and this one, including me. I ended up deciding to try Menoth for this team tournament, which worked out pretty well since I was the only Menoth player there. Who knows, maybe next time I'll try Cygnar as well, although that's more unlikely considering the huge number of Cygnar players suddenly.
The very first match-up was against Team Has-Beens. Each team would nominate one player up at the same time and that player would choose among the remaining 2 players of the other team while the other teams nominated player would choose from the remaining 2 players of his team. Then the remainder would fight each other.
So the first nominee for their side was Keith and ours was Page. Keith picked me and Page picked John, which left Gene to fight CK. And then it was on.
MENOTH VS CRYX
The Harbinger of Menoth
- Hierophant
- Vanquisher
- Reckoner
The Covenant of Menoth
Exemplar Bastion Seneschal
Rhupert Carvolo, Piper of Ord
Vassal of Menoth
Vassal of Menoth
High Paladin Dartan Vilmon
Wrack
Exemplar Errant Seneschal
Choir of Menoth - Leader & 3 Grunts
Exemplar Errants - Leader and 9 Grunts
- Exemplar Errant Officer & Standard
Exemplar Bastions - Leader and 4 Grunts
Lich Lord Terminus
-Harrower
-Harrower
Blackbanes Ghost Raiders (Max)
Revenant Crew (Max)
Revenant Crew (Max)
-Revenant Crew Rifleman
-Revenant Crew Rifleman
-Revenant Crew Rifleman
Revenant Cannon Crew
Necrotech & Scrap Thrall
Captain Rengrave
We play Scenario #2 on the new SR2014. As usual, we're playing deathclock. He ends up going first. I've never faced this army before so understandably, I'm not too certain of my odds.
Turn 1
-1 focus to each jack. He runs everything up on the first turn, due to his tier benefit giving him a bonus to speed. Understandably, he also wants to get near the zone before my feat stops him cold. The ghost raiders run up the left flank, while the 2 Revenant crews run up the middle and right flank respectively, keeping their captains far behind. The harrowers run up into the zone. The cannon runs into the forest. Terminus follows behind it.
+So far my options are pretty simple. I give 1 focus to both jacks. The errants walk up the left flank and start shooting at the Revenants and Raiders where possible. I know they're going to come back anyway, but preferably, I want them to be KDed than to have all their movement available to them. But some of them don't make their tough rolls and die. Bastions run up the right flank. Vanquisher and Reckoner run up the center, near the zone. I don't run the Reckoner up too far ahead because I forgot to give it enliven before it moved. Doh. So I need it to be within 10" of the Vassal just in case. The vassals move up and give both jacks enliven. Vilmon walks up and says he can only be hurt by magic.The choir move up and make the jacks immune to non-magical shooting. Harbinger moves up and feats. The
BS runs up after Harbinger. Rhupert gives the errants tough. The book walks up and says no
KD.
Turn 2
-So during the feat turn, he gives 1 focus to each jack. His Infantry ends up shuffling around but not advancing into my control area, which really means most of them move backwards. The cannon crew shoots harbinger and actually does 3 points of damage!! Even when I'm camping focus. Luckily his harrowers are out of range of Harbinger and they end up trying to kill errants instead with his shots. Including the revenant weapon crew. Terminus casts malediction on himself.
+Hmm, one harrower is within charge range of the Reckoner. But he is protected by several revenants standing in front of it. I give 3 focus to the Reckoner. The choir sings battle on the warjacks. The vanquisher walks up and shoots at the revenant blocking charge lanes to the Harrower and hits. It kills a few of them and others make their tough rolls. No problem. Bastions order charge into the Blackbane raiders and kill them as well. My errants walk up and shoot at the KDed revenants as well as whatever they can see that is a good target. I would charge with them before I've been told I play them too aggressively for a tarpit unit and it seems to be true. So I end up walking and shooting. I clear the charge lane for the Reckoner. Harbinger casts crusaders call and gets a focus from a wrack. Vassals gives the Reckoner and Vanquisher enliven. The Reckoner charges up into the Harrower and kills it with all his focus. One long-range threat gone. Vilmon walks into the zone and says only magic can hurt him. Book walks up and says no
KD. Rhupert gives the errants tough. Bastion Seneschal runs up.
Turn 3
-Well, one warjack is dead. He gives 3 focus to the Harrower and upkeeps malediction. I also killed the captain of the middle revenant crew, which means no coming back for them. The blackbanes charge and try to kill my bastions but thanks to my bond, I just keep transferring the damage. I am on fire though. The cannon makes a shot on the objective but does 1 damage to it. The revenant crew on the middle walks up and surrounds my Reckoner, making sure not to attack it. Guess he doesn't want it to suddenly trigger enliven. The revenant crew on the right charge my errants, who then proceed to tough and self-sac it out. The Harrower walks up and threshers to try and kill 3 errants as well as 3 of his own guys, thanks to them being in reach as well. Only 1 errant survives after he spends all his focus. Terminus charges the Reckoner and it actually survives, leaving it on 2hp. Oh snap.
+ I roll for fire and survive for the bastions. 2 focus to the Vanquisher. My reckoner has no cortex left so it gets nothing I see a charge lane to Terminus and I'm tempted to take it. But to do that, I need to clear out some revenants. The hierophant gives the Harbinger minus 1 to spell cost. Harbinger gets a focus from the wrack. I walk up and cataclysm some of the blackbanes surrounding my bastions and then I purify to get rid of the fire on them. There's no one else on fire so I'm good there. Then finally, I cast crusaders call. I'm living dangerously since I'm dry on focus. First the choir sings battle and a vassal gives the Vanquisher an ancillary attack. I kill some blackbanes near the Reckoner. Vanuisher moves up and shoots at Terminus, boosting to hit. Then he sac pawns to Rengrave who then sac pawns it to another revenant. DOH. Forgot about that chain sac-pawn. As a last resort, Vilmon has to charge and kill a revenant to clear the charge lane. The seneschal walks up and kills a blackbane raider. The bastions activate and charge Terminus. Sadly, I don't kill him. Nor do I damage him severely since only one Bastion makes it in. The errants order a charge and then just proceed to massacre the revenant crew on the right. I even kill off the captain with an assault shot from the Seneschal, meaning they're not coming back either. Rhupert gives the errants tough and the book says no
KD.
Turn 4
-Terminus camps his focus and flies away from the bastion and the Reckoner. I deal some more damage to him but it's hardly enough to kill him. He flies towards his own objective and at this point I'm not really sure what he's doing. The revenants end up massacring a lot of my errants. The cannon and the harrower shoot at the objective and finally kill it. After several rounds of shooting. BlackBane raiders walks up and tries to kill some bastions but a retaliatory strike from the Bastion Seneschal kills one of them. Since his time is running out, he quickly passes it back to me.
+3 focus to Vanquisher. Choir sings battle. Vassal1 gives it enliven. Errants clear a charge lane to the Harrower. Vilmon turns around and does the same. It charges the Harrower and somehow doesn't end up killing it. Even with an ancillary attack from Vassal2.
Wth. Bastions heal from the Seneschal and continue running in to kill more of his units. Bastion Seneschal runs into the zone. Book walks up and says no
KD. Rhupert gives the errants tough. Harbinger walks into the zone, camping focus and taking a focus from the wrack.
Turn 5
-Terminus camps his focus and flies around again. His remaining units try to attack mine but at this point, his time runs out. Meaning he loses by default.
Thoughts on game
Somewhat brutal. I got lucky that his harrower was so upfront in the 2nd round, so I could charge it and kill it with the Reckoner. I'm honestly not too certain what Terminus was flying around for at the end for. Maybe he was trying to find a clear charge lane to Harbinger? Honestly it would have been much harder for me to kill him if he had just flown up to me and camped in my face. Sure, he'd take multiple freestrikes but he can probably live through it. I think. As it was, if the game had gone on, I would have won on scenario probably since my units at that point far outnumbered his and for some reason, my reckoner was STILL alive.