|
Take your 3 man broadside team and split it up. Will it make them easier to get off the table, in a way yes and no. Just loosing one suit would they have to roll LS, and we do all know how bad Tau are at that. So split them up so your opponent have to use more fire to get them down, and so you are able to shoot on 3 targets each turn, nothing feels as wasted as loosing a battle because your tank destroyer was out of targets.
I have never played nor touched a riptide, but with how many points it cost, 18% of your army would I say that you should take it out and set something else in in its place, I do know that it is a big and nice figure, but in my eyes are it simply too costly on this point level.
And lastly, what role do you count on your commander to take? Because right now do I see 2 different weapons combos with three fully different roles, meaning that you always would waste something. None the less would I say that you should take the stimulant controller to him, it is 15 points more on an expensive leader sure, but having the improved Armour will it sure help you with keeping him even longer alive, and with toughness 5 are sudden death a rather rare thing so far I know, Str 10 is after all rather hard to find
|