< Marines img]9> < img]Apothecary>
<>
<?xml:namespace prefix = o />
<>
< Mystic img]2>
< Sergeant img]Vet>
< Fist img]Power>
< Hunters img]6>
< Bolter img]Heavy>
< img]Fast>
<>
HQ
Commander, Power Weapon, Pistol, Frags = 92
9 Marines
2 Plasma Cannons
Apothecary
Banner Bearer
346
Inquisitor Lord
Psycannon
Sage
2 Mystic
97
Elites
Tyranid Hunters
Vet Sergeant
6 Hunters
Power Fist
Heavy Bolter
= 159
Tyranid Hunters
Vet Sergeant
6 Hunters
Power Fist
Heavy Bolter
= 159
Callidus Assassin = 120
Troops
5 Scouts, Missile Launcher = 75
5 Scouts, Missile Launcher = 75
5 Scouts, Heavy Bolter = 70
5 Marines, Lascannon = 90
5 Marines, Lascannon = 90
5 Marines, Lascannon = 90
Fast Attack
2 Land Speeder = 100
2 Land Speeder = 100
4 Scout Bikes, Melta Bombs = 108
Heavy
Whirlwind = 85
Whirlwind = 85
1850
all but 5 of my units start on the table in escalation missions. 59
Meqs. Vehicles are so fragile i decided to take the only vehicles I can hide or force a glance. inquisitor or nominated unit can fire at deep striking units, tonnes of fire power. Scout bikes for tank hunting. Land Speeders for objective grabbing. I am trying to cover all the bases. I am looking for weaknesses, things that can make this list more fluffy. The Inquisitor, retinue and Callidus are all being heavily converted so they look like members of the Ordos Xenos. The only things that bother me are lack of hand to hand, and the minimum sized squads of all my troops. Considering dropping a troops squad to give the rest of the army more upgrades. I want a good composition and apart from my troops I feel that I have attained that. Do your worst dakkites.