Remember that you still have to roll for reserves as normal, even if the WWP is not in play. The units just cannot come in until the turn after the WWP is deployed. A lot of players will wait until turn 2 to deploy the portal just for this reason. On average, you will get half of your reserves on beginning turn 2 and 2/3 of what's left beginning of turn 3. That way, you get about 80 percent of your reserves coming in at the same time.
Now, I only have the original copy of the codex, and I don't have the FAQ handy (seems to have disappeared), so this might not be a completely accurate representation of the rules. The rules for the WWP state that "{after WWP is deployed} From then on, units entering play as reserves may be placed on the portal template instead of entering on the table edge." I also seem to remember from the FAQ that the template is treated like a table edge for how you move from it.
Later in the entry for the WWP, the codex states, "If you have a WWP in your army, you may keep units in reserve, even if you are not normally allowed to do so n the mission being played. If you do this, then the troops may ony enter through the webway and if it has not been opened on the turn they beocme available to enter play, they must be held back until it is."
Upon reading this closely (without the FAQ in front of me for clarification), it appears that it doesn't matter "where" the reserves are coming from. The first quote seems to indicate that if your WWP isn't opened, the reserves must immediately come in from the board edge, if you are playing a mission where reserves are allowed. Units are only held back in the WWP if the mission doesn't normally allow for reserves. If this is the case, I think I have been playing this wrong.
I hope I haven't just muddied the waters.
Any help clearing this up would be appreciated.
Sal
|