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Made in au
Regular Dakkanaut





Rune Priest
Terminator Armour
Chooser of the Slain

5 Wolf Guard
5 Combi-melta
Drop Pod

6 Wolf Guard
6 Combi-plasma
Drop Pod

5 Grey Hunters
Las/Plas Razorback

5 Grey Hunters
Las/Plas Razorback

5 Grey Hunters
Las/Plas Razorback

5 Longfangs
5 Missile Launchers
Squad Leader
(Rune Priest goes here with Quad Gun)

5 Longfangs
5 Missile Launchers
Squad Leader
Wolf Guard
Terminator Armour
Cyclone Missile Launcher

5 Longfangs
5 Missile Launchers
Squad Leader
Wolf Guard
Terminator Armour
Cyclone Missile Launcher

Aegis Defense Line
Quad Gun

Adeptus Astartes Storm Wing
Stormraven with Ass/Melt
2x Storm Talons with Ass/Skyhammers

Basic Idea is to maximize on their long range ability while keeping air superiority as well.
Either drop pod is capable of dropping any tank of mc turn 1 so whichever is needed more can come in 1st.
The rune priest mans the Quadgun for added BS and Presciences a squad.
A terminator at the front of each Long Fangs squad should help a little against Helldrakes, etc.
The 3 Fliers enter at the same time to help them being picked off and to also make sure I bring down enemy Fliers.
Only Problem I can see here is a lack of scoring units but I feel as if I cant drop anything to make room :(
I could possibly drop a longfangs squad but will only really gain another 5 man scoring unit which is far less effective..

Thoughts?
   
Made in gb
Dakka Veteran





my thoughts: I think the long fangs will do horribly against anything that melees and deep strikes, I think the terminator armour doesn't really go with the quad gun (might be wrong I don't play SM) surely his wounds/ cover save will be strong enough. But maybe I am wrong.

Having fought them and kind of felt bad for them, I don't rate grey hunters those rhinos are just too weak, will be popped fist turn and those hunter they will be on foot and slaughtered trying to get the party.

I would therefore give them storm raven transport if poss and reduce the numbers

the 2 drop pods are nice
   
Made in gb
Steadfast Grey Hunter





Give the wolf guard termie armour and power axes, put the grey hunters in drop pods.


Automatically Appended Next Post:
Why so many long fangs! No lascanons? 15 middles is going to suck against as2

This message was edited 1 time. Last update was at 2014/03/25 12:43:43


 
   
Made in au
Regular Dakkanaut





ok, so...
ConanMan, there is no way I can possibly give Greyhunters Stormraven transport..
The Termie armour is there to hold off helldrakes a little as my bro has 2, also termies are there for the extra Cyclone Missile Launchers. The grey hunders are there purely to grab objectives and flush off weaker units camping on them. I plan on having them in cover or out of los as much as possible.

Rupertramption, The missiles are for taking out low-mid av vehicles and if desperate shooting at fliers with divination-prescience. Unless someone spams a heap of 2+ saves I feel pretty confident that the 2 podding squads and the razorbacks can handle it, Worst case scenario is to deploy the combi-plas squad and Prescience them and that should be enough to drop any termie squad etc.
I feel Las in the Longfangs is a huge waste of points, Predators would be much better value! mostly what I was aiming for is taking some things unique to the wolves otherwise I would have been better off scrapping this and just running a stock marine army?
   
Made in be
Fresh-Faced New User





FULL DROPPOD list
5times 10GH in DP
3times x amount WG in DP
4rune priests w jaws and runic armour (LL as a second power)
9droppods PAIN from the skies

mobility sucks after first turn
great trolling list (and more effective then i ever expected)

chaos is eternal
puppys from space 
   
 
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