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My 2 cents on list #2: You have alot of infantry clearing options in that list. The winterguard, while they can lay down a few strong attacks for hard targets, they are really good at wiping out infantry with their sprays. The rocketeers are also adept at clearing light infantry, the widowmakers are great for killing single wound infantry, shatterstorm is good for massed infantry. The behemoth can kill infantry but really is the only thing in the list that shines at decking hard targets. The destroyer is mediocre at both for it's point cost. Any of our other jacks are better at damaging hard targets than a destroyer while being less points and the list really does not need another answer to infantry swarms as it already has 4 3" aoe attacks on top of shatterstorms from the widowmakers. I think you would get more mileage out of some models that can crush heavy targets. This could be a different warjack to work with the behemoth but the behemoth can already drain sorscha's focus by itself so I think you would be better off taking some hard hitting melee troops. 9 points gives you a mountain of options; Greatbears hit extremely hard, they are fairly durable, fast, great threat range, two P+S12 hit from each at MAT 8 is going to deal with pretty much anything. Or - the MOW Drakhun, while not being able to deal out as much damage as the bears, it has a higher threat range and is much more difficult to take down, but you really cant screen it since it is a large base. It is about as tough to kill as a solid light warjack and it hits as hard as the destroyer in melee. Either of these will leave you with 4 points which could be filled with Manhunters, Kayazy eliminators, Gorman di Wolfe for his blind greanade/rust grenade, or any of the other 2pt merc solos. Personally I would take the great bears, manhunter, and Gorman instead of the destroyer and I would get much more mileage out of them than I would out of the destroyer.
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