Warning not for Equality but for fun
Hello i am wanting to start a planetary empires campaign with modified rules.
I think that when you take a area you should get points per "Turn" like a standard sector gives 25 p/t while a manufacturer gives 50 p/t
You should be able to spend these on units or on fortifications in an area
Also you should have area affecting rules like the apocalypse but to one sector. like you have to go clear a zombie apocalypse up while a warp storm is just a one turn thing.
The way this should be settled is you roll a
d6 for each area and on a

you get a "spike" on the radar then on another
d6 roll if its 1-3 its nothing, but 4-6 its a something.
I normally don't like how bases work so here were some ideas i came up with.
You (defending player) get extra fortifications and you get to place terrain. You could also allow army specific fortifications
You get 500 extra points to defend with (extra units, generally troops) so it means something to try to take a player out.
Also you could get an army specific ability. IE: reanimation on a 4up, 3up with an orb
If you have any Ideas post below, or if you have any changes you think would be better also post