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Looks solid for Nid startup. Only thing iffy is the warriors. I like warriors because they're synapse, flexible, and have a bunch of wounds. Their biggest downside is T4 which hurts a lot when your hit with melts or las cannons given how many points your paying per model. With the squad you have, you built 2 dudes for assault, and gave the last guy a medium/long range gun which doesn't make much sense. Squads should be either CC based or shooting based. I know the warriors aren't optimum for shooting since most of the squad will only be shooting at 18", but they'll probably be walking up beings the gaunts in which case it's not a bad idea to give them something shooty
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