Switch Theme:

Competitive Salamanders. Is 9 Drop Pods too many at 1500 points.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Agile Revenant Titan






I've been playing with a few lists and doing some modifying. It occurred to me today that an Alpha strike could be even more powerful if it had more pods in it. The number of MEQ's is the same, but the deployability is much better.

Hows this?

1500 Pts - Codex: Space Marines Roster

Total Roster Cost: 1500

HQ: Vulkan He'stan (1#, 190 pts)
1 Vulkan He'stan

: Command Squad (6#, 185 pts)
5 Command Squad + Meltagun x5
1 Drop Pod

Elite: Sternguard Veteran Squad (6#, 160 pts)
4 Sternguard Veteran Squad
1 Veteran Sergeant + Melta Bombs
1 Drop Pod

Elite: Sternguard Veteran Squad (6#, 175 pts)
4 Sternguard Veteran Squad + Heavy Flamer x2
1 Veteran Sergeant
1 Drop Pod

Elite: Sternguard Veteran Squad (6#, 175 pts)
4 Sternguard Veteran Squad + Heavy Flamer x2
1 Veteran Sergeant
1 Drop Pod

Troops: Tactical Squad (6#, 130 pts)
4 Tactical Squad + Meltagun
1 Sergeant + Melta Bombs + Combi-Meltagun x1
1 Drop Pod

Troops: Tactical Squad (6#, 130 pts)
4 Tactical Squad + Meltagun
1 Sergeant + Melta Bombs + Combi-Meltagun x1
1 Drop Pod

Troops: Tactical Squad (6#, 130 pts)
4 Tactical Squad + Meltagun
1 Sergeant + Melta Bombs + Combi-Meltagun x1
1 Drop Pod

Troops: Tactical Squad (6#, 130 pts)
4 Tactical Squad + Meltagun
1 Sergeant + Melta Bombs + Combi-Meltagun x1
1 Drop Pod

Fast Attack: Assault Squad (6#, 95 pts)
4 Assault Squad + Flamer x2
1 Sergeant

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






NJ, USA

I would drop one DP, get to that golden Odd DP rule....

With that being said, it is going to quantity over quality. I think it will be very devastating the turn it comes down, but will lack the ability to last. Possibly dropping one squad to beef up the other could help. Also I think the ASM is a little out of place for the army...

I haven't played lots of DP though, so definitely take my advice with a big grain of salt.

An open mind is like a fortress with its gates unbarred and unguarded

Starter 40k Army Lists for Beginners!

One Chapter to rule them all: SW to BA Conversion  
   
 
Forum Index » 40K Army Lists
Go to: