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Made in us
Krazed Killa Kan





SoCal

The CR90 is a beast.

Unlike the transport, it has two separate sections, each with its own action, that must also be destroyed separately. Once a section is destroyed, it becomes crippled and becomes far less effective. It's got firepower and range, honestly I might have lost had some crazy stuff happened, making us call the game over early. The CR90 also has a weak spot, its entire aft section is far less protected, and any critical hits against it tend to come up with nasty criticals.

The setup was:
TIE Bombers
Captain Jonus (22)
Deadeye (1)
Flechette Torpedoes (2)
Proton Torpedoes (4)
Proton Bomb (5)

Scimitar Squadron Pilot (16)
Flechette Torpedoes (2)
Proton Torpedoes (4)
Proton Bomb (5)

Scimitar Squadron Pilot (16)
Flechette Torpedoes (2)
Proton Torpedoes (4)
Proton Bomb (5)

TIE Fighter Swarm
"Howlrunner" (18)
Expert Handling (2)
Stealth Device (3)

Academy Pilot (12)

Academy Pilot (12)

Academy Pilot (12)

Academy Pilot (12)

Academy Pilot (12)

Academy Pilot (12)

Academy Pilot (12)

TIE Advanced Wingmen
Darth Vader (29)
Squad Leader (2)
Assault Missiles (5)
Shield Upgrade (4)

Maarek Stele (27)

Lambda-Class Shuttle Bomber Support
Colonel Jendon (26)
Sensor Jammer (4)
Rebel Captive (3)
Anti-Pursuit Lasers (2)
ST-321 (3)

Total: 300

View in Yet Another Squad Builder



I forget my opponent's exact list, but it had the CR90, Millenium Falcon with Chewbacca piloting, 2 B-Wings with Ion Cannons, X-Wing with Wedge and Biggs, and the HWK 290 Moldy Crow with Kyle Katarn. I think he over upgraded some stuff a bit.



On the turn where we got in range of each other, Darth Vader was evaporated due to terrible rolls, and Biggs took a lot more damage than expected. The B-Wings didn't manage to get a solid hit in.

My bombers and shuttle had deployed opposite the CR90, and I was using the shuttle's ability to give the bombers lock ons early on the CR90. The idea was to launch proton missiles at range 3 to force it to spend actions on regenerating shields.


On my right of the table, 4 TIE fighters fought with Chewbacca backed by the HWK 290.


When the furball stage of the battle happened, I was carefully maneuvering the bombers to try and drop their bomb payload.


Through the morass of fighters and gunfire, they managed to get into the perfect spot to drop proton bombs. All the while, the CR90 was just dishing out the damage, I would have lost a lot more stuff by now had my opponent been rolling decently with all of his other ships, and if my defense dice hadn't been so hot. So I also vectored in at much of other stuff to shoot at the CR90 to follow up on the bombs.


Bombs away!


In its attempts to try and get away, the CR90 managed to ram and destroy one of my academy TIE fighters, not too big of a loss.

The bombs exploded, not only catching the CR90, but also hitting my shuttle, the Falcon, the HWK 290, and a B-Wing. The resulting crits were very nasty against the CR90, making it so that it couldn't take regenerate actions from one crit, and another crit prevented Reinforce actions. Those were the two actions that were needed to survive the wave of incoming shooting. During the combat phase after that, I crippled the aft section of the CR90 further reducing its effectiveness by lowering its energy production. But, when it finally got to fire it killed a weakened TIE, severely damaged a bomber, and stripped the stealth device off Howlrunner with some damage. His other rebel ships killed Howlrunner and another academy TIE.

Then, due to sheer madness of the furball, on the next turn, the Falcon ended up right smack dab in front of the CR90 with nowhere to move. The CR90 rammed it, destroying it, and then the rest of my army blew up the remains of the CR90 since it couldn't take any defensive actions. At that point we called the game since he had lost too much, the falcon was actually doing pretty well and had a lot of health left before the CR90 rammed it, so lessons learned there.

   
Made in us
[MOD]
Solahma






RVA

Great pics!

I cannot wait until my big ships finally arrive.

   
Made in us
Decrepit Dakkanaut






New Orleans, LA

I saw one at the game store yesterday. I'm very impressed with that ship.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Wraith






Salem, MA

Great report, table looks fantastic!

No wargames these days, more DM/Painting.

I paint things occasionally. Some things you may even like! 
   
Made in us
Yellin' Yoof on a Scooter





texas

That table looks amazing. Bought or home-made?
   
Made in us
Krazed Killa Kan





SoCal

Both were, apparently, home made by the club long before I joined with them.

They were made for Battlefleet Gothic demos, I think.

One is an acrylic sheet spraypainted on one side. The other is masonite painted on, again probably spraypainted.

Both have issues. They both have warped a bit from the paint and time, with the masonite warping more. The acrylic has the problem where the bases slip on the surface way too easily, which is a problem in general, but made worse on the super smooth surface.

   
Made in gb
Fixture of Dakka







Methinks I need to read the rules for Proton Bombs again...

The Large ship ending up in an awkward position in front of a Huge ship happened in my Epic game too.
   
Made in us
Krazed Killa Kan





SoCal

Yep, proton bombs ignore shields. The FAQ clarifies this by starting that any time a card says to deal a damage card, face up or down, you just put that damage card on the ship.

Really waiting for the imperial huge ships, while the tools are there to fight huge ships, the empire was known for its big ships to fight other big ships.

   
Made in us
Screaming Shining Spear





Central Pennsylvania

The Empire was even known ot use MUGH bigger ships to fight smallish ships due to their doctrinal philosophy. Without going completely out of scale, I'm hoping for something like the 'Imperial Customs Corvette' or 'System Patrol Craft'...either of those should fit the bill.

Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)

Battlefleet Gothic: 2,750 pts of Craftworld Eldar
X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) 
   
 
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