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Made in us
Beast Lord





I bought myself the Hordes two player box last week, and this is what I came up with to expand my Circle army

Kaya the Wildborne

Warpwolf Stalker

Feral Warpwolf

5 Skinwalkers w/ Alpha

Druids of Orboros

Shifting Stones

Druid Wilder
   
Made in us
Paingiver





Are you new to the game or are you new to a hordes army? The thing I am not liking is you got 2 war beasts and when 1 dies you'll be cutting yourself for fury. Sure her feat helps but round 4 you'll be hurting. So I am thinking of a couple things. Drop the wilder and the druids and add a gorax and a winter argus. Or if you like the idea of the druids maybe drop the feral for the gorax and winter argus. While the loss of the heavy hurts a primal +2 STR stalker can kill 2 heavies a turn fairly reliably and those Skin walkers can handle heavies as well. Also consider a Pure blood instead of the feral he brings more utility with this animus and spray at the loss of being less of a beat stick. If you want to stick with the wilder for control area issues consider the druid UA as well as he can force war beasts as well and brings some cool stuff to the unit.

Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in us
Beast Lord





Yeah I'm completely new to this game, coming from 40k.

I can see what you mean by only having 2 warbeasts, and it was something I was thinking of as I made the list. The problem is I'm torn on what I should take out to fit more in.

I really want to keep the Stalker and the Skinwalkers because I already have them. The Argus and Winter Argus though, are something I'd rather get rid of. They seem rather lackluster to me, but maybe I just haven't been using them to their full potential.


How about a list like this?

pKaya

Gorax

Feral Warpwolf

Warpwolf Stalker

5 Skinwalkers w/ UA

Druids of Orboros

Perhaps I could get rid of the Alpha Skinwalker for a unit of shifting stones with the attachment

This message was edited 3 times. Last update was at 2014/05/25 18:02:21


 
   
Made in us
Paingiver





I'd say it is better but IMO, being new to the game... unless you are really really sold on it drop the druids. You are losing stones which are a key part of Circles game. Consider the Winter Argus, those 2 sprays can cause something to become stationary. Freeze the enemy caster and warp in a wolf and he'll be auto hitting that caster. His animus is a good one for Kaya to cast too giving her +2 ARM and is particularly useful if facing pScorcha.

Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in us
Beast Lord





Okay, this one I feel really good about

Kaya the Wildborne (*6pts)
* Gorax (4pts)
* Feral Warpwolf (9pts)
* Warpwolf Stalker (10pts)
Druids of Orboros (Leader and 5 Grunts) (7pts)
* Druid of Orboros Overseer (2pts)
Shifting Stones (2pts)
Tharn Bloodtrackers (Leader and 5 Grunts) (5pts)
* Nuala the Huntress (2pts)

I really like the idea of the druids. My plan I think would be to advance deploy the Druids up to get into position. Set them up with their cloud effects in front of the Stones with the Stalker ready to teleport in with nearly an effective 12" attack, not to mention the Druids can pull in targets closer. I can see this working very well with pKaya.
Looking harder at the Skinwalkers, I'm not sure they're really worth it. The Bloodtrackers would help skirmish and take pressure off the beasts a lot better than Skinwalkers without their UA.

This message was edited 1 time. Last update was at 2014/05/27 00:24:41


 
   
 
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