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![[Post New]](/s/i/i.gif) 2006/04/13 00:56:01
Subject: Tau Empire 1850
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Fresh-Faced New User
i am somewhere...up there...
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Vs.: Primary (Orks, Necron, Eldar, Ultramarines); Other (Chaos(slanesh), Steel Leigon, Daemon Hunters, Dark eldar) Game type played: Primary (cleanse 'gamma', recon 'gamma'); Other (All Ramdom (ie. mission, rules, terain) LIST: HQ - pts 100 (5%) Shas'el: (1) 97 pts Plasma Rifle, Missile pod or Fusion Blaster, Targeting array, Hard-wired Multi-tracker, Hard-wired Black Sun Filter Elite - pts 378 (18.9%) Crisis Team: (2) 114 pts Plasma Rifle, Missile Pod, Multi-tracker Crisis Team: (2) 114 pts Plasma Rifle, Missile Pod, Multi-tracker Stealth Team: (5) 150 pts Troops - pts 800 (40%) FWC(Carbine): (9+Shas’ui Team Leader) 210 pts -Devilfish, Decoy Launchers, Multi-tracker, 1x Seeker Missile FWC(Carbine): (9+Shas’ui Team Leader) 210 pts -Devilfish, Decoy Launchers, Multi-tracker, 1x Seeker Missile FWC(Rifle): (9+Shas’ui Team Leader) 125 pts Markerlight (Team Leader), Hard-wired Target Lock (Team Leader), Hard-wired Black Sun Filter (Team Leader) FWC(Rifle): (9+Shas’ui Team Leader) 125 pts Markerlight (Team Leader), Hard-wired Target Lock (Team Leader), Hard-wired Black Sun Filter (Team Leader) Kroot Carnivores: (10 Kroot+9 Kroot Hounds) 124 pts Fast Attack - pts 192 (9.6%) Gun Drone Squadron : (8) 96 pts Gun Drone Squadron : (8) 96 pts Heavy Support - 530 pts (26.5%) Hammerhead: (1) 180 pts Railgun, Burst Cannons, Multi-tracker, Decoy Launchers, Disruption Pod, Target Lock, Black Sun Filter Broadside team: (1+Shas’ui Team leader) 190 pts A.S.S., Plasma Rifle, Hard-wired Target Lock (Team Leader), Hard-wired Multi-tracker (Team Leader) Sniper Drone Team: (2) 160 pts. TOTAL: 2000 (for 1850 remove stealth team) Universal Tau list so that I may buy and paint one army then create fluff. It is a roster that is comprised of unit/unit combinations that have served me well. I have not yet played a real tounament, but i may in the near future so comp score help is needed. Any comments or constructive criticism is very welcome. Thank You ~Freefall~
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"War is delightful to those who have had no experience of it."
"Etre fort pour être utile" (Be strong to be useful)
L.D.R.S.H.I.P. Learn it...Live it |
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![[Post New]](/s/i/i.gif) 2006/04/13 19:48:05
Subject: RE: Tau Empire 1850
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Bounding Assault Marine
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i don't think you can post actual point costs (you might wanna edit them out)
you list seems pretty solid. I usually only field 1-2 crisis suits (I used to field 9 of em, but it lost its luster) and some stealthsuits. I have also not had luck with gun drone squads. but looks very fluid.
you also might want to reconsider the marklights in the FWT's unless you PLAN on leaving them still.
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Please note - terms like 'always/never' are carried with the basic understanding that there are exceptions to the rule, and therefore are used to mean generally...
"I do not play people who blatently exploit the rules to their own benefit, in any game. It is disrespectful to the game designers and other players." |
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![[Post New]](/s/i/i.gif) 2006/04/14 01:11:19
Subject: RE:Tau Empire 1850
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Fresh-Faced New User
i am somewhere...up there...
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-.-removed points-.- (intended as comp refrence) -.-marker lights-.- FWCs are usually static, fish are for rapid forward deployment (ie. good firing lanes, objective acquisition, or a rare FOF). Marker lights have served me well in FWCs, i use them out of habit. I play an unusual number of dusk/dawn/night fights (unluck of the dice) aswell, new Marker light rules has proven very useful in that situation. I like shooting Necrons with Seeker missiles too (it is funny and i laugh), btw. -.-Elites-.- In 2000 pts i add 5 Stealth Suits -?-Options-?- Carbines(Mobility): Mounted FWC, Foot FWC, or one of both (removing Marker light and Target Lock, using the points towards more Firewarriors) Black Sun Filter(Fluff, Tau are good night-fighters): Remove a kroot hound to add a BSF to Marker light weilders I would like this army to work as one (ML on FWC, Crisis = Heavy Weapons). Any thoughts on what to change or options to implement are welcome. Thanks ~Freefall~
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"War is delightful to those who have had no experience of it."
"Etre fort pour être utile" (Be strong to be useful)
L.D.R.S.H.I.P. Learn it...Live it |
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![[Post New]](/s/i/i.gif) 2006/04/14 17:51:42
Subject: RE:Tau Empire 1850
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Longtime Dakkanaut
Dives with Horses
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Posted By Harkainos on 04/14/2006 12:48 AM i don't think you can post actual point costs (you might wanna edit them out)
Did I miss an FAQ somewhere? And if so, why can't you list points cost?
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Drano doesn't exactly scream "toy" to me.
engine
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![[Post New]](/s/i/i.gif) 2006/04/16 06:35:21
Subject: RE:Tau Empire 1850
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Fresh-Faced New User
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You cannot post points because it is a violation of GW copyrights, and could lead to legal action against the forum, which is something we all don't want. I think the list is pretty good. I'm not the biggest fan of the mixed heavy support hwoever. If your going for a hybrid list I would drop the broadside team fo another hammerhead and get another sniper team. This way you have mobile support for you devilfishes and suits with the hammerheads, and some good anti-meq with the sniper teams for your static firewarriors and kroot.
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![[Post New]](/s/i/i.gif) 2006/04/17 11:58:40
Subject: RE: Tau Empire 1850
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Tunneling Trygon
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you can give the cost of the unit as a whole, which I advise incase you made an error. You can't list the cost of each wargear or weapon though.
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snoogums: "Just because something is not relavant doesn't mean it goes away completely."
Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." |
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![[Post New]](/s/i/i.gif) 2006/04/17 15:33:33
Subject: RE: Tau Empire 1850
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Fresh-Faced New User
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Solid list, well rounded.
My only opinion is to drop the hammer for another pair of broadsides/snipe drones. Little bit harder to drill than a hammerhead.
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![[Post New]](/s/i/i.gif) 2007/02/18 21:38:11
Subject: RE: Tau Empire 1850
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Fresh-Faced New User
i am somewhere...up there...
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-I bring this back up because I have a tourney coming up and I have not played in some time. -Against the currently fielded cookie-cutter armies, will this hold its own? If not, what changes do you suggest?
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"War is delightful to those who have had no experience of it."
"Etre fort pour être utile" (Be strong to be useful)
L.D.R.S.H.I.P. Learn it...Live it |
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![[Post New]](/s/i/i.gif) 2007/02/20 19:52:37
Subject: RE: Tau Empire 1850
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Fresh-Faced New User
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Needs more skimmer.
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![[Post New]](/s/i/i.gif) 2007/02/22 10:39:29
Subject: RE: Tau Empire 1850
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Dakka Veteran
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While Tau anti-tank is very powerful, at 2000 points you've only got two unit capable of effectively dealing with enemy armor. Seeker missiles are a poor substitute, and missile pods won't touch AV14. At the point level you're looking at, it's possible you could face several AV14 platforms, and if they target your broadsides/hammerhead first, they could easily have free reign of the field. I'd say lose the sniper drones for more broadsides or a hammerhead.
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Holy thread Necromancy Batman. We just might have a new record. - Jayden63 commenting after someone responds to one of my battlereports from 27 months ago |
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