pics at
http://sining83.blogspot.com/2014/06/road2fifty-warmachine-tournament.html For this tournament, I decided to go back to using Cygnar since I had used Khador and Menoth for the last few tournaments so I wanted to test out my Cygnar army, which had been sleeping in my storage area for the last few months.
To that end, I had prepared this two lists
Major Victoria Haley
- Squire
- Stormclad
- Thorn
- Stormclad
Journeyman Warcaster
Eiryss, Angel of Retribution
Rhupert Carvolo, Piper of Ord
Arcane Tempest Gun Mage Pistoleers
- Arcane Tempest Gun Mage Officer
Greygore Boomhowler & Co
Lord General Coleman Stryker
- Squire
- Stormclad
- Ol' Rowdy
Stormblade Captain
Journeyman Warcaster
Captain Arlan Strangewayes
Stormsmith Stormcaller
Stormsmith Stormcaller
Storm Lances
Stormblade Infantry
Silver Line Stormguard
The first list is a typical control/scenario list, with a fair amount of options to try and take down most infantry lists as well as having a fair bit of armor. Stryker3 however is simply an armor-cracker, although I didn't have as much time to test this list out as I would have liked due to having been overseas for a while before the tournament. However, the concept is simple, stormlances will wreck whatever colossal/jacks the enemies has.
So the day finally came. There's a fair amount of people that actually turned out. The actual turn-out was supposed to be over 20 but as the date got closer, more people dropped out.
Faction lists can be found here
For the first round, I was paired against my regular Cygnar opponent, the one match-up we both didn't really want to face.
Major Victoria Haley
- Squire
- Stormclad
- Thorn
- Stormclad
Journeyman Warcaster
Eiryss, Angel of Retribution
Rhupert Carvolo, Piper of Ord
Arcane Tempest Gun Mage Pistoleers
- Arcane Tempest Gun Mage Officer
Greygore Boomhowler & Co
Captain Victoria Haley
- Centurion
- Squire
Journeyman Warcaster
Stormlances
Forgeguard
Rhupert
Tempest Blazers
ATGM with
UA Gorman
We end up playing Scenario 11, with me going 2nd.
Turn 1
-He gives 1 focus to the Centurion. Arcane shield goes onto the Stormlances. The Stormlances run up the right flank, towards the zone. The Tempest blazers run up the left flank towards the flag. The forgeguard run up the center, camping behind the objective. The
ATGM are particularly brave and run up all the way in front. The Centurion runs up behind the forgeguard with pHaley moving up behind and giving Arcane shield to the
ATGM.
+I give 1 focus to each of the jacks. The bonded stormclad runs up the center, towards the zone. The non-bonded one runs up the left flank, towards the flag. Thorn runs up towards the zone. Arcane shield goes onto the boomhowlers. The boomhowlers sing 4+ tough and run up towards the zone. Haley activates, casts deceleration, feats, TKs the bonded stormclad through Thorn and activates reaction drive, moving Thorn to camp behind a wall for cover. She then charges up and fails her charge. But I get enough distance that I cover most of her units+jacks in the feat. Squire runs to Haley2.
ATGM activate and move up and try to shoot her
ATGM. I hit one and kill it.
eEiryss snipes Arcane shield off the Stormlances and she won't be able to recast it next turn as her journeyman is too far.
Turn 2
-Almost everything but pHaley, Journeyman and all his solos are caught in the feat. The forgeguard activate first but they're blocked by the objective so they can barely move. Same for the Centurion who is blocked by the forgeguard mostly. The Stormlances move up into the zone, choosing to forfeit their action to try and block me from controlling the zone. The tempest blazers shoot and then light cav forwards, towards the zone. pHaley casts temporal barrier, preventing my jacks and 1 boomhowler from charging.
+So I have one tempest blazer and two stormlances blocking the zone. I need to get rid of them to try and dominate the zone, which is my plan. I draw 1 focus from Squire. I need 3 to cast deceleration and I have 6. I give 2 focus to my bonded stormclad. Boomhowlers charge/run and kill 1 stormlance due to me forgetting to activate Rhupert beforehand and giving them pathfinder. Doh. Stormclad walks up, kills a tempest Blazer with a boosted attack roll and another Stormlance and misses his last attack on a Stormlance. Thorn walks up and hits the Stormlance but doesn't kill it. Haley casts
TK on the Stormclad through Thorn and reaction drives backwards. She then casts Deceleration and deadeye on the
ATGM and charges into the zone but fails to hit her target. However,I dominate the zone.
ATGM walk up and thunderbolt the stormlance out of the zone with boosted attack rolls and shoots down a few Tempest blazers.
Turn 3
-3 focus to the Centurion. pHaley walks up and feats and casts temporal barrier. The Stormlances charge my boomhowlers, except for the one that was KDed by the
ATGM previously. I make a few tough rolls but not enough. The tempest Blazers walk up and shoot the boomhowlers and use the feat shot to hit some of the
ATGM with eleaps. Thanks to Rhupert, they tough some of them out. Centurion walks up and wrecks the Bonded stormclad. Forgeguard run forward. The
ATGM walk up and shoot at the boomhowlers again, as well as thunderbolting the other Stormclad back.
+So one of my stormclads has died and I've been caught in his temporal barrier. This is a bit of an issue. Especially since I'm still caught in Temporal Barrier. I get one more focus from the Squire. Thorn walks up and kills a Stormlance. Haley2 casts timebomb on the centurion, hitting it and some
ATGM. Amazingly, I don't roll high enough to kill 2 out of 3 of the
ATGM I hit. I also hit the forgeguard, which is amazingly good for me since I need to delay them. I dominate the centurion and it walks backwards and beats their objective. Then I reaction drive backwards. Haley2 then deadeyes the
ATGM. Boomhowlers walk up and kill Stormlances.
ATGM shoot at the tempest blazers and
ATGM with deadeyed shots. Eiryss disrupts the Centurion.
Turn 4
-Haley2 casts temporal barrier. His Centurion walks forwards and beats Thorn but misses. His forgeguard charge Thorn and rolls FOUR 6s on damage.
Wth. The tempest blazers continue blazing away at the Boomhowlers and using eleap to take out the
ATGM.
ATGM kill
eEiryss, meaning no more disruption.
+This has turned into a pretty brutal attrition match. I still have my stormclad but I've lost most of my boomhowlers and my
ATGM.
Otoh, the only unit he really has that threatens me are the Forgeguard. I still have an arcnode so I try to make use of it, casting deadeye on the boomhowlers and the
ATGM while and then Timebombing more forgeguard. This is really more of a delaying action while I try to clear the forgeguard. The boomhowlers and
ATGM fire at his units, wiping out the Tempest blazers and leaving the
ATGM and some more forgeguard to deal with. However, at this point, I literally only have 30s on the clock. Thorn disrupts his Centurion.
Turn 5
-Centurion kills Thorn. The forgeguard and
ATGM kill more of my boomies, including Greygore and my unit leader. The journeyman takes a pot shot at Haley2 and does 4 points of damage to her.
+I try to resolve everything as quick as I can but I time out in the end.
Thoughts on game
Man, time really flew by during that game. Despite all the practice I've had with Haley2, she still takes a fair bit of time for me to play. I don't really think I was in a horrible position at the end of the game. His forgeguard were wittled down and I was slowly time-bombing them and the Centurion to delay them. If I hadn't timed out, I think in the end I probably could have won by scenario. But again, we are playing deathclock for a reason.
Game 2 was against yet another Cygnar player. There were only 3 Cygnar players at this tournament and I was one of them and I've already hit all 2 of them within the first 2 rounds.