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Made in us
Bounding Assault Marine




California

Anyone in this forum knowledgeable enough to produce a list of all the different Clix style games produced by WhizKids with personal comments/impressions of each if possible? I know of HeroClix and not much else and it doesn't seem many people play HeroClix around my area.

I did enjoy HeroClix, but just couldn't find enough local interest and ended up selling off over 200 figures and a few maps and many markers and items in a yard sale for much less than they were probably "worth". Oh well.

A Heretic may see the truth and seek redemption. He may be forgiven his past and will be absolved in death. A Traitor can never be forgiven. A Traitor will never find peace in this world or the next. There is nothing as wretched or as hated in all the world as a Traitor. - Cardinal Khrysdam, Instructum Absolutio  
   
Made in us
Slaanesh Chosen Marine Riding a Fiend



Maine

They've had a few over the years, but really, the only ones still going strong are Heroclix/Yu-Gi-Oh clix. The other Clix based systems don't seem to have a strong following anymore.

They had Mage Knight, which was a nice skimirsh, no map needed, Clix game. But that was dropped a while back, with a fairly recent set bringing them back for a very brief time, and no continued support from what I understand.

The Star Trek clix varient I don't think is really going well now that Wizkids has the Star Trek varient of X-Wing going and people tend to like that a lot more.
   
Made in us
Stubborn Temple Guard






Mage Knight: First entry into it, not a very good game. It had serious flaws, like having to hurt yourself to attack after charging into combat.

Mage Knight Dungeons: Designed more as a D&D Light kind of game, it was actually pretty fun. The Dungeon terrain is still popular for all game systems that use it, and fetch pretty astounding prices to this day.

HeroClix: Superhero combat on map based play, this is by far the most popular game (and only one still alive) of the WizKids clix line. Wizkids has been good about getting the rules pretty well flushed out, and from what I know it is a reasonably balanced game.

Mechwarrior: Dark Age: Like Mage Knight, a badly flawed combined arms 'Mech game. Except 'Mechs were terrible, which turned off many Battletech players that the universe was based off of.

Mechwarrior: Age of Destruction: Fixed most of the original flaws and added pilot cards and equipment upgrades to 'Mechs, making them relevant again to the game. Except it quickly dissolved into X Pilot in X 'Mech with X gear is unstoppable.

Star Trek Clix: Based on Heroclix rules, this isn't a terrible game. In fact, it is COMPLETELY COMPATIBLE with Heroclix. So yes, Spider Man can beat the crap out of the U.S.S. Enterprise. I am not sure if it is still supported, since Wizkids would be in competition with themselves with Star Trek: Attack Wing.

27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. 
   
 
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