Here is the LZ for THE Dropzone Commander Tournament in the Land Down Under. CANCON 2015.
I am the Tournament Organiser,
Official data can be found on the Canberra Games Society Offical Site, [http://www.cgs.asn.au/cancon/tournaments-2/
and reprinted below.
There is currently 7 players, it would be great to see the tournament fill up. There have been players from Singapore and Hong Kong go to Aussie Tournaments so It would be great for some represent.
Dropzone
Game Name: Australian Dropzone Commander Championships
Game System: 10mm scale mass battles sci-fi tabletop wargame
Blurb:
Dropzone Commander (
DzC) is a 10mm scale mass battles sci-fi tabletop wargame, devised for between two or more players using an alternate activation system.
The rules are designed for efficient and dynamic games which can be played on a standard 4’x4′ or 4’x6’ table (although larger tables work well also!).
Tournament Goal: This tournament is for experienced generals and noobs alike to come along and try Dropzone Commander in a competitive but friendly environment. The tournament uses the Official
DZC Tournament PDF for Tournament Scoring and Missions. In the Tournament PDF, are Player Responsibilities such as Sportsmanship.
Painting rules are below.
http://cdn.shopify.com/s/files/1/0159/4298/files/Dropzone_Commander_Official_Tournament_Pack_2014_Final_final.pdf?1573
Dropzone Commander website:-
http://www.hawkwargames.com/
Points: 1,500pts Standard Battle with All factions allowed (including the new Resistance Faction).
Command Cards, Experimental Rules and Experimental Units allowed.
Print out and bring a copy of the Experimental Rules and Experimental Units you are using.
Prizes: Trophies are awarded for 1st, 2nd, 3rd, Best Painted, Most Kills, and Most Building Destroyed.
Trophy winners also win an Aetherworks Voucher.
Painting: The
TO wants people come and have fun at the event. To stop players with time constraints rushing to finish their army in time and risk ruining their models, you can play with unpainted model. To reward those that have managed to paint their armies to the 3 colours minimum standard a painting competition will be held.
TO and all players will be voting for the Best Painted; One vote for the
TO and each Tournament player. Games and Missions:
The Tournament will run three games on Saturday and three games on Sunday with a reserve Game #7 for tie breaks. Games 1, 2, 4, & 5 are two player games lasting 120mins each. Games #3 & 6 are four player games with each game 180mins long. See Tournament Schedule for the chose from Six missions from the Official
DZC Tournament PDF with a focus on missions with Objectives, Focal Points and Intel Pieces. Victory Points determine the mission winner and Kill Points break ties. If there is still a tie, the player with the most number of Objectives/Focal Points/Intell Pieces controlled, then most buildings destroyed, then full painted army wins the mission/Tournament. Players should read the change to Focal Points on page six of the Official
DZC Tournament PDF.
Game Board size is 4’x4’ with urban themed terrain. There will be 15 Buildings and other terrain per table with building sizes and
DP following those listed in the Official
DZC Tournament.
A new terrain type called cover terrain will be used. Cover terrain is abandoned civilian vehicles, shipping containers, gardens and barricades with six per table at 10DP and Armour 6.
Tournament Schedule:
SATURDAY
8.30-9.00am – Registration.
9.00-11.00 – Game #1 (Mission -Surging Strike)
11.00-12.00 – Look around & Lunch
12.00-14.00 – Game #2 (Mission – Secure the Flanks)
14.00-17.00 – Game #3 (Mission – Search, Four Player Game, 40+ Possible Objectives and 8 Real Objectives)
SUNDAY
9.00-12.00 – Game #4 (Take and Extract, Four Player Game, Set-up as Search Mission)
12.00-12.30 – Lunch Break (30mins)
12.30-14.30 – Game #5 (Targets of Opportunity)
14.30-16.30 – Game #6 (Recon)
16.00-1700 – Game #7 (Ground Control) – If time available and Tie Breaks.
17.00-1800 – Tournament Results and Prize Presentation.
Updates and Contacts:
Robert @
neurohammer@gmail.com or
Dropzone Commander Australia Facebook page
https://www.facebook.com/groups/524013941015223/
Things You Will Need To Bring!
Your 1500 point army
2 copies of your army list (1 for the
TO and one for you & opponents).
A copy of the rules, printed copies of the rules for new units and all relevant
FAQs/Errata
Army/Command Cards
Numerous
D6 Dice • Tape Measure
Landing Zone Templates for your dropships, artillery and fliers
Fire Arc Template
Reference Sheets for Game Play, Experimental Rules and Army Stats
Objectives, Focal Points and Intel Pieces will be provided; players can bring their own if they wish.
Pen/Pencil
Superglue (for Emergency Repairs)
Organiser: Robert Lamborn
Contact email:
neurohammer@gmail.com
Game Times: Saturday and Sunday. Start 8:30am, Finish 6:00pm
Entry Fee: $50.00
Max Spaces: 20
On day entry allowed: Yes
Sponsored by:
Aetherworks Hawk Wargames