As an Ordo Reductor mechanicum player, i get my most lovely toys for thallax so the lightning gun, the phased plasma fusil and the photon thruster are most poigniant to me.
i came to 30k after collecting
SM and stormtroopers so hot-shot lasgun, bolter, plasma gun, thunderfire cannon, and lascannon were my 'norm'
i do the
WYSIWYG thing so the lightning gun was a massive change; reduction in range and increased strength from a
SM perspectrive and massive upgrade in strength but a nerf of
AP by 1 from a stormtrooper perspective. it put you in a conundrum of how you shold plan for them, effective against armour 4 infantry because of shred and woulnding most on a 2+ but a single shot per weapon means it cant do blobs of troops. it was best against lightly armoured vehicles with its high strength and rending. i started taking a single
LR kitted for AV14 and leave the other vehicles to the lightning guns.
phased plasma fusils were a weapon i always attempted to get my opponent to agree to let me proxy on my thallax. in a marine heavy environment it is hard to beat; it ignores their armour and with only one less strength than the lightning gun its wounding on a 2+ as well. its biggest feature was its range being that of the humble bolter but with the potential to do an extra shot. the volume of fire and its strength meant it could still be useful against light vehicles like the
WS - i started using its features so much i almost didnt care about the lightning guns in the squad!
photon thrusters were a creeper on me - their high points cost and the gets hot rule combined with its low strength making the lance rule seem like a p|$s take than an advantage made me ignore it at first. later on its range and the blind rule had me reconsidering it as a magos option (an
MC photon thruster at BS5 sounded fun...) so he would be doing something other than stopping my opponent getting slay the warlord.

the blind rule did help me once whe playing gray knights, his long range stuff was shorter range than it, and the magos (with lucky rolls) kept them at BS1 for their shooting all game and stopped a bunch of casualties as a result.
most notable weapon for my legion marine contingent is the volkite weaponry. the 'extra hits for your wounds' thing along with their good strength made me have a moment where you could kind of see where mankind was headed if it wasnt for the heresy. it was quite a sad feeling, seeing essentially, how space marines should have looked - with volkite weapons. just think how amazing
SM would be in
40k if they all had volkite like was the plan?
it made me re-evaluate how i regarded the bolter; i used to think that it was what the space marines were supposed to have all along, but actually it was the weapon who's dependability and durability kept humanity from the brink of self-destruction.
personally, i think this is why it is such an iconic weapon for space marines in
40k; it is what they aspire to be.