Looking at starting a Nature army for
KoW v2. I am wanting to focus on the elementals as I can use a ton of the plastics from Reaper, DDM and Pathfinder. Here's a quick list I came up with from the Beta 2.5 Army Lists, which are supposed to be finalized:
Fire Elementals (Horde of 6) - 200
Fire Elementals (Horde of 6) - 200
Air Elementals (Regiment of 3) - 150
Air Elementals (Regiment of 3) - 150
Air Elementals (Regiment of 3) - 150
Earth Elementals (Horde of 6) - 200
Earth Elementals (Horde of 6) - 200
Greater Fire Elemental - 160
Greater Air Elemental - 190
Greater Earth Elemental - 160
Druid (Surge (7), mounted) - 120
Druid (Surge (7), mounted) - 120
2000 points
I probably wouldn't bother with the Druids, but I hear Inspiring is good.
Should I drop some of the hordes down to Regiments?
I would like to incorporate Water Elementals or maybe some of the wood guys, but I like having multiples of any given unit.
Thoughts?