Alright, so my first participation in an Infinity tournament is coming up, and I thought I might just as well try to get some feedback on my list here.
I did buy a couple of new units for the tournament, so I haven't really had the time to try out how well they work.
Anyway, here's the list, along with my gameplan for the units included.
Shasvastii Expeditionary Force
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Group 1

10

0

0
GWAILO Lieutenant Boarding Shotgun / Pistol,
CCW. (
21)
GWAILO MULTI Rifle / Pistol,
CCW. (
26)
GWAILO (X Visor) Heavy Rocket Launcher / Pistol,
CCW. (1.5 |
23)
So these three will be in a link. Their main objective will be as area denial as well as shielding the LT. Got a HRL for long-range area denial, a Multi Rifle in case I need shock ammo, and a shotgun for a bit more crowd-control, kind of. Early they will most likely just stay back and use the HRL to deny an area, later in the game they might move in should I need them to.
MED-TECH OBSIDON MEDCHANOID Combi Rifle, D-Charges / Pistol, Knife. (
23)
SLAVE DRONE Electric Pulse. (
3)
The Doctor and the slave. Good
WIP, Engineer and Doctor. Is also specialist for the missions. A cool dude.
NOCTIFER Spitfire / Pistol, Knife. (1.5 |
30)
This guy will serve as my "line breaker" for when I kind of need to force my way through in close quarters. With
TO and a Spitfire, he is kind of hard to get down on my active turn, and with dogged, in case he takes a wound, I'll just use him to push even harder.
NOCTIFER Hacker (EI Hacking Device) Combi Rifle / Pistol, Knife. (0.5 |
32)
First hacker. This guy will be the all-purpose hacker, but mainly he will be adding Marksmanship L2 to either of the
REMs or trying to Sucker Punch enemy hackers. He is also a specialist for missions.
ASWANG Boarding Shotgun, Adhesive Launcher / Pistol, Knife. (
24)
I'm not so sure about this guy. Didn't have anything good to replace him with though. His role is to try to seem like the Lieutenant when he's still in camo, and after that he's... Well, an Aswang. He'll be trying to glue people and eat them. Good for high-armor units I guess.
Q-DRONE HMG / Electric Pulse. (
26)
Another Area-Denial unit, but with a quite extreme offensive capability too. Total reaction
HMG, yes please.
M-DRONE Combi Rifle, Sniffer / Electric Pulse. (
17)
This will be my main way to deal with opposing camo markers, with the sensor and Sat-Lock. It's also a repeater for my two hackers to work through.
SPECULO KILLER Boarding Shotgun, Smoke Grenades / Pistol, Monofilament
CCW, Knife. (
34)
It's a Speculo Killer. She'll find the most valuable enemy unit, try to stay close to it, and then try to take it out. Then she'll most likely die.
Group 2

1

0

0
MALIGNOS Hacker (EI Assault Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 |
41)
This guy will be in hidden deployment until I need him. The plan is that he will stay hidden until the opportunity to use him arises, and by that time one or two units should have died, and so I'll use a Command Token to transfer him into order group 1. It might surprise people to seeing a full 10 group, and then this guy showing up.
Aside from that, he's my second hacker. Meaning, also a specialist, and he will probably try to STOP! most things. Maybe Possess a
TAG if I feel cool enough.
6 SWC | 300 Points
Open with Army 5
My own concerns are:
Are there enough specialists? I was thinking of taking out the Aswang, downgrading the
HMG drone to a Plasma Rifle drone, and then adding a Shrouded
FO. Not sure if the downgrade is worth it for the drone though.
I'm not sure the Speculo is right either. She can be very problematic to use. I was considering changing her, but I don't know into what.
Anyway, do you have any suggestions or tips?
Edit; After some brainstorming, I figured that if I remove the Aswang and Speculo I can add an Ikadron to the second combat group, and then add two Shrouded (one minelayer, one
FO, meaning I get one more specialist) to my combat group 1.
Minelayer for some nice shell games,
FO for a fourth specialist, and the Ikadron will be another repeater for my Hackers, crowd/camo remover with the flamethrowers, and also a backup-order that will be moved into group one once needed.