|
I liked it all until the mandatory discarding after each turn.
I think I'd prefer 5 cards at the start, discard and redraw for any that are impossible to achieve, and you play with those 5. If you complete an objective, you turn it in and acquire the points. At the end of the game, any objectives you didn't complete are lost and you get no points for them.
Forcing people to lose their cards doesn't feel like it achieves anything other than screwing over a player already on the losing side. If they had a rough turn and just couldn't roll good...they lose their chance to make up for it later on (possibly).
If you want to play 'hardcore' mode, then every card you don't complete by the end of turn 5, you lose 1 VP for each failed mission. >:p
|