Hey everyone, so I'm thinking of Starting a marine army, focusing on speed and combat, but I'm unsure which flavour of Marines I should use.
Do I go for Ravenwing and flood the field with bikes?
Blood angels and focus on jump pack squads?
Or vanilla Marines, possibly using either white scars or Ravenguard chapter tactics, making use of bike troops and jump infantry.
I want it to be a fast army that is able to get up close and put pressure on the enemy by turn 2 latest, and also be pretty decent in combat. Sticking to this theme, I'd like to try and avoid slower units such as centurions and termies, and stick to bikes, jump packs, land speeders etc.
I Havnt played as a marine army for probably 12 years, so any advice or opinions on how this will work are greatly appreciated.
Cheers