Switch Theme:

30K Night Lords  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Longtime Dakkanaut





Canada

So I've gotten my hands on the BaC box and am planning on getting a 2nd one.

I've wanted to do a Night Lords 30K legion for a few years now and just want come advice on how to build the models I have.

I am getting the 2 Legion books, likely on or after Xmas, but wanted to dig into the models I purchased now.

From what I know I like the look of Terror Squads, and I have a couple boxes of Khorn Berzerkers that I could swap some parts in for to make them look more terrifying (minus bunny-ears). Is it worth it to give these guys bolters?

I am liking their Right of War that makes Terror Squads troops, is that actually worth doing? They have pretty solid stats and abilities, or am I just better off sticking to lots of normal bolter tactical marines?

 
   
Made in us
Dark Angels Librarian with Book of Secrets






It's up to you. Do you see them in assault a lot? If so, I wouldn't give every guy bolters, maybe just one or two.

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in us
Longtime Dakkanaut



Orlando

Volkite is the way to go. Put them in a drop pod and deathray people. When I field Terror assault I use two squads with volkite and one with hand to hand weapons and the sgt with a chainglaive. They do fairly well and its rare I don't get at least one extra kill from the deflagrate special rule.

Terror Assault is a fairly decent RoW and the NL rules in general are fairly nice. Just remember you want at least one squad of 20 guys or jump packers/termies in order to take advantage of their special rule on ganging up. IF you can wound something, the worst you need to wound it is a 5+ if you outnumber them. Only problem with NL is don't lose your warlord or everyone may pack up and leave.

My only issue with the NL RoW is I cant have tactical support squads in a drop pod, thus I tend to run the Orbital Assault RoW instead of TA and field my volkite terror squads as volkite support squads. I am a huge proponent of the support squads. Benefits include
-cheapest squad in the army list barebones and still be effective. I have incinerated entire terminator and scatbike w/farseer squads in a single round of drop podded shooting. Not bad for a 135 point squad(incl DP)
-Can gear them for any role involving the mid and close range firefight. From anti-TEQ to anti-horde to anti-armor, they got a tool for it.
-Also one of the few squads you can configure to have room in a drop pod for an IC.

This message was edited 1 time. Last update was at 2015/11/30 18:10:17


If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in ca
Longtime Dakkanaut





Canada

I like the idea of them being all around proficient at any range, obviously they have an edge in CC if they outnumber the enemy, but something about using this ability judiciously really appeals to me from a fluff perspective.

What about 2 x 20 man units 10 with bolter 10 with just pistol and ccw. Then 2x 10 man units with full volkite? Is that overkill, should I leave some off to soak wounds?

 
   
Made in us
Longtime Dakkanaut



Orlando

Don't quote me but I think if you pay for extra CCWs for the tacticals then you have to buy them for the whole unit. I rarely use full 20 man squads with my NL. I go with the minimum 10 in orbital assault or the obvious terror squads. I don't think the mob of 20 just goes very well Terror Assault since you are already forced to buy 3 expensive Terror squads. I have used them in smaller no RoW games however and they do great. No one expects a 20 man marine mob in 500 points.

I don't think two terror squads or two support squads with volkite is overkill. This is a shooty edition and 20 s5 shots with deflagrate is nothing to scoff at. You can severely hurt even terminator squads.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in us
Focused Fire Warrior




San Antonio, TX

Welcome to the Midnight Clad and Sinners Gauntlet club brother! I've been playing Night Lords for a bit now and love it.

Terror Assault is awesome and fluffy. I run it pretty much exclusively. Terror Squads ate always fun and you will possibly develop an unhealthy obsession with Volkite. Always keep an apothecary with your terror squads if you can afford it.

What questions do you have? I'll try and answer.

   
Made in ca
Longtime Dakkanaut





Canada

Hey thanks for the replies!

I am mainly looking at this army from a fun/fluff/hobby perspective, but I want to make sure that they are at least functional once I put the models together. So I guess my main questions are:

A) should I build my squads up as 10 man

B) are bolters + CCW/pistol a pointless upgrade for all/part of a terror squad?

C) is volkite really the only way to go or is all around with bolters and 2 CCW playable?


Automatically Appended Next Post:
Addendum, are normal bolter troops worth building/taking for Night Lords and if so should they also take CCW's and should they be 10 man or 20 man?

This message was edited 1 time. Last update was at 2015/12/02 18:18:45


 
   
Made in ca
Longtime Dakkanaut





Canada

Another followup; are NL Cataphractii able to take a Chainglaive instead of a power weapon?

 
   
Made in us
Longtime Dakkanaut



Orlando

No, only character models can make the substitution, sgts, apothecaries, ICs.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in au
Trigger-Happy Baal Predator Pilot





For their Rite Of War, you have to take Terror Squads as your compulsory troops, no ifs or buts. I would definitely consider purchasing them, but give them Volkite Chargers, not bolters. They have -9" range, but get +1S, an extra shot at further than 12" and the ability to cause extra wounds. That all combined with the fact that you can assault after firing. Load out the Headsmen with AA and a Chainglaive and put them in a drop pod in a Terror Assault list, and you have a very good troops choice that is deadly in both ranged and close combat.
   
Made in us
Longtime Dakkanaut



Orlando

Terror Squads frikkin rock. That and the infiltrate or ride in a drop pod with the RoW makes them pretty useful utility-wise. It took some playing before I started liking them, but now I think they are my favorite unit in my NL army.

I wish I could come up with a good use for Destroyers, especially now that they nerfed the moritat so badly.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in ca
Longtime Dakkanaut





Canada

Thanks natpri771 and Col. Dash

Right now I have 60 Mark 4 Marines from 2 BaC sets.

My plan is to do the following:

3x 10 man Terror Squads with Volkite chargers (headman with Artificer Armor + Chainglaive)

Would this work as an alternative to the sadly sold out stock Volkite chargers?

http://puppetswar.eu/product.php?id_product=202

Yes, they're drum-mag shotguns, not crazy electricity guns (or whatever Volkite actually is) but they have a unique profile that's somewhat similar (All ridged at the top and bottom), and the basic idea is there (short range, powerful and can hit multiple targets).

What should I do with the other 30 guys? I am planning on making a pretty sizable force, like in the 2500-3500 range and ideally a lot of infantry, maybe a few vehicles transports, at least 10 Catapractii and 2 Contemptors.


 
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

They actually just put up the new Volkite Chargers that work with the BaC models! =D

6400 Pts
4300 Pts
3200 Pts
2600 Pts

3080 Pts 30k
2460 Pts AoS Chaos Grand Alliance
2680 Pts AoS Sylvaneth 
   
Made in us
Longtime Dakkanaut



Orlando

I want to say that's what I used for mine because I built them before they released the FW pieces. I also got my culverins and missile launchers for my Tyrants from here although I don't see either on the site. I wonder if they removed some things.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in ca
Longtime Dakkanaut





Canada

What are some good loadouts for Veteran tactical squads? I'm thinking Pride of the Legion would be fluffy for them. Should I try to go the melee road to take advantage of their Talent for Murder, or just stick to guns and only fight in close combat when it will be an easy victory (ala Night Lords)?

I'm thinking if I go with CC style units then Fearless is a good trait, if I'm going shooty then sniper would be solid.



 
   
Made in us
Longtime Dakkanaut



Orlando

If you are going CC then use Terror squads, they at least get fear which is a thing in 30k. I look at vets as more shooty although you can kit them up for CC. I prefer to have heavy flamers or heavy bolter and Sniper. If I have 25 points, give them melta bombs and might throw in a power fist on the sgt.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
 
Forum Index » The Horus Heresy
Go to: