Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
"Restrictions: Infantry PLT must consist of 1 PCS and 2-5 squads. The CCS and all units in the Infantry PLT must be given a Chimera as a DT.
Advance and Hold: infantry units in the battlegroup have Objective Secured and Stubborn.
Close Range Fire Support: the Baneblade and LR Squadron have the twin-linked special rule as long as the targeted unit is within 12" of friendly models from the formation.
Rapid Response: Scions must/may begin game embarked on Valkyrie. Instead of making Reserve rolls... (can't read)... Deep Strike will not scatter within 12" of the Battlegroup's Scout Sentinel Squad. Tough to make out but it sounds like a turn-of-your-choosing and/or no-scatter mechanic for reserves and DS."