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![[Post New]](/s/i/i.gif) 2015/12/10 13:52:47
Subject: Need Advice on Emperors Children Army
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Been Around the Block
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Hi All,
Just building a list for 1,500 to get a relatively competative yet fun army for my Emperors Children Legion.
I've gone with the following:
HQ
Lucius the Eternal
Lvl 3 sorcerer - sigil of corruption, spell familiar, Mark of Slaanesh
Elites
2 x 1 Sonic Dreadnoughts - Warp Amp, Blastmasters, Heavy Flamers
8 Chosen - Mark of Slaanesh, 4 meltaguns, Meltabomb, Mutation
Dreadclaw Drop Pod Transport
Troops
2 x 10 Noise Marine Squads - 2 Blast masters
My idea is mainly set up shop with the 2 noise marine squads flanked with the sonic dreadnoughts, Stick the sorcerer in a squad of noise marines for Symphony of pain for extra pinch on the blastmsters and doom sirens and daemonology to summon Daemonettes. Summoned Daemonettes will overrun the baord and act as diversion, point scoring units as required.
The Sonic Dreadnoughts will move up the board and lucius will ride in the Dreadclaw to pop out in the opposing playeres end of the table.
I need help as im old school and suck at 40k lol
How bad / good is the list / idea what needs changing etc to be more competative ? Bear in mind I know Lucius isnt great but hey i like him ...
Any help would be greatly appreciated !
Cheers
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![[Post New]](/s/i/i.gif) 2015/12/10 15:13:20
Subject: Need Advice on Emperors Children Army
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Monstrously Massive Big Mutant
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Ive run a list similar to this back in the day, but being brutally honest, it's not competitive, nor really fun.
First and foremost, which squad is Lucious going with and which squad is the Sorc going with? Are you foot slogging them? If so, they'll die to RoF from pretty much everything and if not, unless within a Land Raider I dont see how you're moving them within a transport like a Rhino if their squad cap is 10 and you already have max models.
I love my Noise Marines, but right now they're super over costed for what they offer. The sonic Dread is the same. Although gorgeous models, fluffy and seemingly "Cool" they simply can't compete with even the most basic most armies out there.
Secondly, Summoning is difficult, even with the Spell Familiar. You're currently relying on 3+D6 WCs to Summon, on an average roll of 3 you still mishap half the time (Especially from my experience) Which makes it an even higher point sink for no reason =/
Effectively, don't think about CSM fluff wise nor competitively until their next Dex hits and we get point reductions and or rule changes. As it stands, everything is simply too costly, ill effective and will fold like origami to even the slightest of fire power.
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2015/12/10 15:30:01
Subject: Need Advice on Emperors Children Army
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!!Goffik Rocker!!
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Noise marines are not bad in sence of fearless point holders.
Personally, i'd suggest you going more mellee-oriented. Yep, i know, mellee is not that great right now but shooty csm is even worse.
Is it the list of models that ou possess? Or only plan on buying yet.
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![[Post New]](/s/i/i.gif) 2015/12/10 15:51:08
Subject: Need Advice on Emperors Children Army
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Been Around the Block
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yeah, sigh ... though as much but wanted to see what other people thought.
Lucius was going in the Dreadclaw with the chosen.
sorcerer was going to go into one squad... as it was getting whittled down stroll across and join the other squad.
50/50 model wise got the noise marines chosen sorcere and lucius just the vehicles.
waiting for the New codex but been waiting a while and getting stopmed in the meantime. :/
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![[Post New]](/s/i/i.gif) 2015/12/10 17:24:37
Subject: Need Advice on Emperors Children Army
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Noise Marine Terminator with Sonic Blaster
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If you're doing blast masters, why not 4 squads of 5 each with a blastmaster? Thye're fearless, so you don't need to worry about them breaking. Given the range of the blast master, the majority of the time, your 10 man squad is going to consist of the champion yelling at the 8 loafers doing nothing while the blast master does all the work.
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![[Post New]](/s/i/i.gif) 2015/12/11 08:08:54
Subject: Need Advice on Emperors Children Army
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Squishy Oil Squig
Steeltown
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I love noise marines. They might be gak in the meta but I am fortunate to have a fun group of guys to play with
1. use min squads of 5 for BMs, you can only have 2 at 20 anyways, (rule allows 1 for up to 10 guys, and then 1 per 10 after). fearless is your friend. your squad is essentially just their to tank wounds for your gun.
2.you have to maximize your 48" damage and use good target priority. remember that the BM causes pinning, so against squads or armies with bad LD keep that in mind. Your troops can outrange most infantry small arms, and keep entire squads immobile and firing snap shots. use this to buy time for your anti tank/flyers to do their job.
3. having a cheap stock slannesh lord can free you up for other things. noise marines are expensive so saving points where you can is important. the named guy is cool but he is so expensive in an already expensive army. cost management is critical here. having 1 big expensive squad just reduces your damage output, and makes you more screwed when he dies. which he will
4.drop the flamer on the dread. it already has the sonic template weapon. besides you want your dread far away and stationary to get maximum use out of his 2x BM shots. He has 5 BS! free missile launcher if you want an extra punch, it is 1 more str8 ap 3 shot, but the pfist is good backup incase you are expecting trouble or really need that str 10 ap2
5. bring cheap anti tank. 2xmelta1xcombimelta raptor squads are the same price as a 5 man BM noise marine squad. deep strike or deploy as many as you need to per the situation. bring at least 2 for 6 possible melta shots and to spread out the threat level. 1 autocannon las sponsons pred is also nice cheap source of atr 9 ap 2. same thing as the raptors, bring a couple so you are not crippled when the first one goes down. depending on your play-style, you might like the deepstriking melta, or stuffing the list with lascannons. either or combined is good, but you need lots!
6. If you want slannesh daemons, it is probably easier to get them by allying with the daemon codex. same goes for summoning imo.
This army is low model count msu. saturate your damage output as best you can as it doesn't take much for everything to fall apart!
Here is an example list w.o summoning or allies
1stock lord
1x sonic dread, BM warp amp
4x5man BM squads
3x5man raptor melta squads
3xAC+Las pred.
7BMshots, 6las, 9melta with 10 points to spare
Hope this helps. Cheers!
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This message was edited 2 times. Last update was at 2015/12/11 08:12:04
40k armies
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![[Post New]](/s/i/i.gif) 2015/12/11 10:12:59
Subject: Need Advice on Emperors Children Army
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Been Around the Block
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Hi bombthjuice
checked the FAQ and they have updates the rules that every 5 can have a blastmaster.
so a unit of 20 can take 4. (i will double check to make sure)
was tempted to go with one huge unit 4 blastmasters, 15 sonicblasters and a icon of excess ...
thanks for the advice guys.
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![[Post New]](/s/i/i.gif) 2015/12/11 10:52:27
Subject: Need Advice on Emperors Children Army
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Auspicious Daemonic Herald
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Jonesyjones wrote:Hi bombthjuice
checked the FAQ and they have updates the rules that every 5 can have a blastmaster.
so a unit of 20 can take 4. (i will double check to make sure)
was tempted to go with one huge unit 4 blastmasters, 15 sonicblasters and a icon of excess ...
thanks for the advice guys.
Its still capped at two per unit, you just can take them at 5 and 10 instead of 10 and 20
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![[Post New]](/s/i/i.gif) 2015/12/11 12:25:55
Subject: Need Advice on Emperors Children Army
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Noise Marine Terminator with Sonic Blaster
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Jonesyjones wrote:Hi bombthjuice
checked the FAQ and they have updates the rules that every 5 can have a blastmaster.
so a unit of 20 can take 4. (i will double check to make sure)
was tempted to go with one huge unit 4 blastmasters, 15 sonicblasters and a icon of excess ...
As stated earlier, this is wrong. You can get 1 blastmaster in the original squad of 5. Once you get to 11, you may add another. So no more than 2 in a 20 man squad.
Mixing blastmasters and sonicblasters generally doesn't work well for two reasons: range and target priority.
You want your blastmaster squads small and hanging out in your backfield. They can shoot at a variety of things (infantry, MCs, light vehicles, skimmers <-- no jink!!)
Your sonic blaster squads are mid-ranged 24" shots. You want them hanging around midfield covering an objective. With their ignores cover, you can place an objective in cover and not worry about cover saves. 10 sonicblasters holding their ground can cover a large portion of the board, especially if they are centrally located. They can make an opponent think twice about going near them.
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![[Post New]](/s/i/i.gif) 2015/12/11 12:26:15
Subject: Need Advice on Emperors Children Army
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Been Around the Block
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ah ...
shame that ... not that it matters lol
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![[Post New]](/s/i/i.gif) 2015/12/11 13:58:03
Subject: Need Advice on Emperors Children Army
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Furious Raptor
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you wont win tourneys but the general reaction here is a little netlisted I think.
Lucious is a bust, drop him. A lord on a bike with MoS is pretty good tho, and you keep the NM troops. If you can run Crimson Slaughter, you can get a T5 W3 model with 2+, IWND and FnP and Jink saves. It's not game breaking, but its one of the only HQ's CSM have left, and definately the best Slaanesh Lord IMO.
Noise Marines can go 3 ways. Multiple 5 man squads with BM hang out backfield and wipe out light vehicles with cover saves, mostly white scars pathfinders and eldar jetbikes. Option 2 is 10ish dudes with Sonic blasters to camp midfield. Other things do this better, yeah, but they can put out an unfortunate amount of firepower and ignore cover, so don't sleep on the SB overload. If your short on AP2, this is a decent alternative. 4000 wounds will force enough saves to fail out a few Deathwings. Finally, if you just want a point sink, Doom Siren/PSword champ with 15-20 NM and FnP is a threat you are forced to deal with. That said, it's power armor, so most of your opponents WILL deal with it. You just force their hand.
Dreads are bad. Chosen are too. If you needs special weapons and you aren't taking HS slots, go with Havocs in a Rhino. They can plasma drive by on people cheaper than Chosen.
Consider allying in some daemons, as Slaanesh Soul Grinders are decent and versatile. There aren't really many HS options that are Slaanesh specific but thats a good one. Running with a torrent flamer and facemusher can cross the board fast. Also, Slaanesh heralds can roll for invisibility, which is one of the only ways to make your army tough enough to play Tau/Eldar seriously. That Slaanesh bikestar with invis does become a legitimate deathstar.
Last bit, Raptors are bad usually, but you can DS with 2 meltas and pop some armor. Slaanesh marked raptors with a PSword strike before marines, and are definately a problem for light infantry also. Again, not hard to kill, but again, forces you to deal with them.
Ultimately a Slaanesh army where we are in the cycle is a skill-win only Army. Not a bad thing! Go HQ bike lord, MSU blastmaster troops, a Heldrake and some bikes, a squad of melta raptors, a few heralds rolling Invis, and a Soul Grinder or two. Force your opponent to pick between bikes deamon engines or mosquitoes **ahem** I mean raptors. You aren't going to wreck face with your triple Hive Tyrant Decurion White Scars build but it's a very fun army to paint that can still give people headaches on the table.
I say fork a hater. Go for it.
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This message was edited 1 time. Last update was at 2015/12/11 14:02:28
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![[Post New]](/s/i/i.gif) 2015/12/11 15:03:31
Subject: Need Advice on Emperors Children Army
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!!Goffik Rocker!!
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Chosen are not that bad actually. Chosen in a dreadclaw can be really good. Be it melta or even flamers. The thing is you should try to not overinvest as it's very tempting. And probably get a Character to tank at least something. Could go with a 2+ armor and 4++. The squad will have fnp thx to an icon, so it's usually enough to tank things for not prolonged time.
Noise marines can do well in certain lists as a melee squad of 20 wih a doom siren and a power fist or lc champ together with Cypher. He gives them H&R and shrowded + they can outflank or you could grant them infiltrate with Huron or Ahriman and they'll infiltrate together with Cypher.
Lucius...yep, it's hard to justify him for the points. His wargear might cost this ammount of points indeed but it all doesn't stack up in the end and he's not pulling his weight simply cause he lacks mobility, durability and ap2. But it's possible to run him without making it too bad. He has a lot of ap3 - siren and a sherring power sword, so he could be somewhat fine in that pod with chosen. This way you can concentrate on melta or flamers for them and leave ap3 cutting to Lucius. Remember, they'll still need someone to tank wounds anywayz.
However, i'd run him not with chosen, but with marines. Because his lash is worded on a way that he makes your own guyz get - 1 base attack too.
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This message was edited 2 times. Last update was at 2015/12/14 06:17:58
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![[Post New]](/s/i/i.gif) 2015/12/14 05:56:13
Subject: Need Advice on Emperors Children Army
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Slaanesh Chosen Marine Riding a Fiend
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Green is Best! wrote:If you're doing blast masters, why not 4 squads of 5 each with a blastmaster? Thye're fearless, so you don't need to worry about them breaking. Given the range of the blast master, the majority of the time, your 10 man squad is going to consist of the champion yelling at the 8 loafers doing nothing while the blast master does all the work.
This! The Blastmaster does every thing the Doom Siren does from a safer distance. Take then MSU and camp them in cover near a backfield objective and fire for effect. If you run them from the Crimson Slaughter book you can take a sorcerer with the Balestar to gain access to the Divination lore.
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"Fear the cute ones." |
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