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Sure, The Trap is one of the battleplans presented in the first Age of Sigmar hardback book (or available from the app). The scenario is a fight to the death and sets the stage of a trap being sprung by ambushers upon a stronger force of invaders.
The invaders set up first, they have a 2' x 2' deployment zone that on a standard realm of battle board would be either of the central tiles. This area is devoid of any terrain to represent the killing field they have been led onto.
The ambusher can deploy in any of the remaining 5 realm of battle tiles as long as they are 9" away from the invader's forces.
The ambusher gets the first turn. In the first battleround neither side can move in the movement phase (though they can charge). There is also a penalty to the invader's saving throws from shooting in the first battleround and a bonus to ambushers in cover.
Lastly there are two unique general abilities. The ambusher can pick an enemy unit on the board and all get +1 to hit against the targeted unit, the invader can declare a counter charge where D3 units can be selected to pile-in and attack as a single activation.
I hope that's clear :-)
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