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I'd honestly go for something along the lines of;
1x Sanguinary Priest or Jump pack Chaplain (take a pick between FnP or giving your main close combat squad Zealot)
1x BA Tactical squad
1x Death Co.
1x Space Marine Assault squad
1x Furioso Dreadnought (build it w/Frag cannon)
2x Drop Pods
Blood Angels are best at the moment when played in more of an MSU style army that spams those special weapons...
5-man Tactical Squads toting a Heavy flamer + Sergeant with paired Hand flamers in a Drop Pod w/Deathwind launcher will make an absolute mess of most basic infantry. Likewise, 5-man Assault Squads with 2x Meltaguns, either w/Jump packs or also in a Drop Pod w/Deathwind launcher are good for nuking vehicles.
The Furioso w/Frag cannon + Heavy flamer in a Drop Pod is again, yet another template monster! However, thanks to the better Str. + Rending, this guy can tackle lower armour save units. A pair of these things in Pods can cause a good deal of havoc.
The only platform you should consider using Grav guns on are Bikes, due to the fact they have the Relentless rule and thus, can fire to full effect every turn.
Things like Termies really shouldn't be considered without the investment in a Land Raider in order to deliver them into combat. With that, they're just a slow infantry unit who will spend he game chasing stuff around and likely achieving nothing at all.
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