Anpu-adom wrote:Depends on your local meta. If I were to run a swarm with Youngster, I'd run with Expose and Howlrunner.
Youngster + Expose
Howlrunner + Wired
4 Black Squad + Crack Shot
should come out to 98 points.
That should give you enough fire power to take out at least 1
TLT Y-WIng in the first turn (IMPORTANT). Dropping down to Obsidian doesn't give you enough points for a 5th anyway, and your really want to shoot before
TLT ships (There'll be a guy running Greys and Hired Guns with
TLT at my Store).
Crack shot will help in taking out both Aces and durable ships. Howl will give you the dice modification there too.
The last tourney run at one store that I was at saw a lot of either double falcon or falcon and outrider, several ace lists, no swarms to speak of, some 4B lists or falcon and 2b's, but then I haven't played at a store since the release of the assault carrier.
I'm leaning towards my list 1 or 3. 1 because it's ability to seriously hurt aces without needing to hit them (look at the Phantom, All I need to do with Wampa is get line of sight twice and roll a focus or crit on two dice and the ship is dead). Also towards 3 just from the shear number of attack dice and the damage that can be done to large ship like the falcon, outrider or decimator.
That is a good point about Winged Gundark, a stealth device is probably better.