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![[Post New]](/s/i/i.gif) 2016/02/27 23:55:25
Subject: [1500] - AdMech/Inquisition - Fun
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Assault Kommando
Flint, Mi
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Friendly list for a game with friends.
++ Cult Mechanicus: Codex (2015) (Formation Detachment) ++
+ Formation +
Cohort Cybernetica
Kastelan Robot Maniple
Cybernetica Datasmith [Raiment of Technomartyr, Refractor field]
Kastelan Robot [Heavy phosphor blaster, Twin-linked heavy phosphor blaster]
Kastelan Robot [Heavy phosphor blaster, Twin-linked heavy phosphor blaster]
Kastelan Robot Maniple
Cybernetica Datasmith [Refractor field]
Kastelan Robot [Heavy phosphor blaster, Twin-linked heavy phosphor blaster]
Kastelan Robot [Heavy phosphor blaster, Twin-linked heavy phosphor blaster]
Tech-Priest Dominus [Autocaduceus of Arkhan Land, Macrostubber, Refractor field, Volkite blaster]
++ Skitarii: Codex (2015) (AdM Skitarii Maniple) ++
+ Troops +
Skitarii Vanguard [3x Arc rifle, 9x Skitarii Vanguard]
Vanguard Alpha [Radium carbine]
Skitarii Vanguard [9x Skitarii Vanguard]
Vanguard Alpha [Radium carbine]
++ Inquisition: Codex (2013) (Inq Inquisitorial Detachment) ++
+ HQ +
Inquisitor Coteaz
+ Elites +
Inquisitorial Henchmen Warband
[Psyker]
Acolyte with Special Weapon [Chainsword, Flak Armour, Meltagun]
Acolyte with Special Weapon [Chainsword, Flak Armour, Meltagun]
Acolyte with Special Weapon [Chainsword, Flak Armour, Meltagun]
Chimera [Heavy Bolter, Heavy Bolter, Psybolt Ammunition]
Inquisitorial Henchmen Warband [Psyker]
Acolyte with Special Weapon [Chainsword, Flak Armour, Meltagun]
Acolyte with Special Weapon [Chainsword, Flak Armour, Meltagun]
Acolyte with Special Weapon [Chainsword, Flak Armour, Meltagun]
Chimera [Heavy Bolter, Heavy Bolter, Psybolt Ammunition]
Inquisitorial Henchmen Warband
[Psyker]
Acolyte [Flak Armour, Storm Bolter]
Acolyte [Flak Armour, Storm Bolter]
Acolyte [Flak Armour, Storm Bolter]
Acolyte [Flak Armour, Storm Bolter]
Acolyte [Flak Armour, Storm Bolter]
Acolyte [Flak Armour, Storm Bolter]
Acolyte [Flak Armour, Storm Bolter]
Acolyte [Flak Armour, Storm Bolter]
Chimera [Heavy Bolter, Heavy Bolter, Psybolt Ammunition]
The Acolyte squad with storm bolters will be donating their transport to the arc rifle vanguard. Their psyker will roll divination, hoping for something good, if not prescience is always a plus. Coatez will also go for at least one roll of Divination for the robots, and will camp out with the other vanguard escorting the robots up the middle of the field. The other 2 psykers are just batteries.
Acolytes will take objectives and kill armor with the arc rifle vanguard.
The robots are the heavy hitters here, and nearly indestructible with the dominus repairing them, with IWND, and with a datasmith or dominus tanking wounds on a 2+ spreading around wounds with LoS.
All while pumping out at least 24 Heavy Phosphor Blaster shots a turn. 33 shots when under the right protocol. Plus the Volkite blaster from my dominus and if anything is too close the gamma pistols as well.
Any thoughts? Comments?
Like I said its a friendly game, Im not trying to be super competitive.
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This message was edited 1 time. Last update was at 2016/02/27 23:56:43
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![[Post New]](/s/i/i.gif) 2016/02/29 18:22:28
Subject: Re:[1500] - AdMech/Inquisition - Fun
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Fresh-Faced Inquisitorial Acolyte
Seattle, WA
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Everything I thought to suggest you've already covered. I'm not sure how it'll play out but I'd love to hear the batrep after you test it.
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![[Post New]](/s/i/i.gif) 2016/03/07 04:55:33
Subject: [1500] - AdMech/Inquisition - Fun
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Assault Kommando
Flint, Mi
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So I ended up switching to torrent flamers on the robots, but keeping the TL heavy phosphor blasters. I used the extra points to buy a few more storm bolter acolytes.
I rolled on telepathy for all three lvl 1 psykers.
I ended up with shrouding on my storm bolters which was great since I gave my transport to the Arc skitarii.
I rolled Invisibility on one melta squad.
And Dominate on the last unit.
Coatez rolled Divination and got Forewarning, and Precognition.
I ended up facing Renegades, they feilded 6 Leman Russ Punishers a blob of Zombies, 2 nurgle blobs. A command squad, and a unit or renegade ogryn.
We played The emperors will mission, and I got the first turn.
Turn one, was mostly moving for both of us. A few zombies fell to a chimera HB, a few more traitor guard fell to the massed storm bolters sitting in ruins with shrouded, and prescience.
His turn one my robots weathered the fire of 60 punisher shots, and managed to save everything, not taking a single wound. MY generic skitarii squad with Coatez camped in it took the brunt of the other 3 punishers, Coatez and the vanguard alpha were the only survivors. Passing Ld and carrying on Coatez broke off and joined the stormbolter acolytes.
Turn 2 the arc rifles popped the transport carrying the traitor ogryn. The melta acolytes zoomed up and exploded one punisher. The storm bolter acolytes dropped some more traitors. The robots flamers managed to get both the disembarked ogryn, and one of the blobs together, completely wiping out the blob and scattering a few wounds on the ogryn. One of my psykers Shrieked the zombies, periled, But managed to kill 12 zombies!, Then died and cost me the rest of my warp charges that turn.
My opponent poured another 40 shots into the robots, failing again to do a single wound. While the other 3 managed to nearly kill off all the storm bolters. He maneuvered around the wreck of his chimera and assault my robots with his ogryns....unfortunately for him my cognis flamers and TL blasters left him with only 2 ogryn to assault. Which failed to wound the incredibly resilient formation again and one lonely ogryn broke and fell back with one remaining wound.
Looking at the board, even with 5 Punishers left, but no more melee units, one blob completely dead, the zombies at 1.3 of their starting strength, and the second blob less than half strength, my opponent conceded.
His punishers were boxed in by the 2 melta squads, and the arc rifles. with the robots about to clear out the remaining blob, while the rest of the stormbolters and another psychic shriek set to remove the rest of the zombies.
It was a very fast, but fun game. I will need to get a few more play tests in, but I was happy with the performance on the first go through.
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