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Made in us
Sinewy Scourge




Crawfordsville Indiana

I've been messing with an idea. Then I hit a snag. I want to know if it is possible to use Experimental Interface and push the limit on the same ship to get 3 actions, or if the use of one interferes with the other. As both add stress to a ship, but was curious if the added stress would be before the ability of the opposite card would be allowed.

All the worlds a joke and the people merely punchlines
 
   
Made in us
Gun Mage





From the FAQ:
   
Made in us
Sinewy Scourge




Crawfordsville Indiana

Thanks. I can't seem to get the FAQ to zoom when I get to it, so can't read it with my browser for some odd reason. Do you have to save it to the computer to see it larger, or do I have a bug?

All the worlds a joke and the people merely punchlines
 
   
Made in gb
Battleship Captain




Bear in mind, though, that Experimental Interface only works if you've given the ship something (Probably a Crew) with the ACTION header on its text - you can't use it for a 'normal' action off your action bar.

Most cards that do this are Elite Pilot Talents or Crew, but if you've got Push The Limit.

Termagants expended for the Hive Mind: ~2835
 
   
Made in us
Sinewy Scourge




Crawfordsville Indiana

locarno24 wrote:
Bear in mind, though, that Experimental Interface only works if you've given the ship something (Probably a Crew) with the ACTION header on its text - you can't use it for a 'normal' action off your action bar.

Most cards that do this are Elite Pilot Talents or Crew, but if you've got Push The Limit.


It started as an experiment to get Vader 4 actions. Impossible by the way, as there is no way, currently, to give him an upgrade card that uses an action after giving him the EI and PTL cards. I'm not really sure it will be useful, but it was a thought experiment on getting extra actions. I may try it for laughs, but not expecting much, stress hampers my usual play style.

All the worlds a joke and the people merely punchlines
 
   
 
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